X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=a2e783b110895a6fb92fa71665c4f9edc0cc9820;hp=65b3b4a7107d03668032db961be252dbb59a6981;hb=1d368bbbdc50bbb4e10933c4986abc07a08010fd;hpb=bbfe452f85929a938bda7fce9894f57659987919 diff --git a/src/search.h b/src/search.h index 65b3b4a7..a2e783b1 100644 --- a/src/search.h +++ b/src/search.h @@ -23,13 +23,13 @@ #include "move.h" #include "types.h" +class Position; +struct SplitPoint; /// The SearchStack struct keeps track of the information we need to remember /// from nodes shallower and deeper in the tree during the search. Each /// search thread has its own array of SearchStack objects, indexed by the /// current ply. -struct EvalInfo; -struct SplitPoint; struct SearchStack { int ply; @@ -45,12 +45,27 @@ struct SearchStack { SplitPoint* sp; }; -class Position; + +/// The SearchLimits struct stores information sent by GUI about available time +/// to search the current move, maximum depth/time, if we are in analysis mode +/// or if we have to ponder while is our opponent's side to move. + +struct SearchLimits { + + SearchLimits() {} + SearchLimits(int t, int i, int mtg, int mt, int md, int mn, bool inf, bool pon) + : time(t), increment(i), movesToGo(mtg), maxTime(mt), maxDepth(md), + maxNodes(mn), infinite(inf), ponder(pon) {} + + bool useTimeManagement() const { return !(maxTime | maxDepth | maxNodes | int(infinite)); } + + int time, increment, movesToGo, maxTime, maxDepth, maxNodes; + bool infinite, ponder; +}; extern void init_threads(); extern void exit_threads(); extern int64_t perft(Position& pos, Depth depth); -extern bool think(Position& pos, bool infinite, bool ponder, int time[], int increment[], - int movesToGo, int maxDepth, int maxNodes, int maxTime, Move searchMoves[]); +extern bool think(Position& pos, const SearchLimits& limits, Move searchMoves[]); #endif // !defined(SEARCH_H_INCLUDED)