X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=a3c87ca9955d45926293f7bf23131a5bce95d21a;hp=53e7444c8ad205c5bb6cc34ce22e4b2009621d1f;hb=d39bc2efa197ba2fd55b68eced1c60bcfe2facc1;hpb=81cd417b4584b0e3830940c5cb122c898afde08a diff --git a/src/search.h b/src/search.h index 53e7444c..24c58d30 100644 --- a/src/search.h +++ b/src/search.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,64 +18,91 @@ along with this program. If not, see . */ -#if !defined(SEARCH_H_INCLUDED) +#ifndef SEARCH_H_INCLUDED #define SEARCH_H_INCLUDED -#include #include +#include "misc.h" +#include "movepick.h" #include "types.h" class Position; -struct SplitPoint; -/// The SearchStack struct keeps track of the information we need to remember -/// from nodes shallower and deeper in the tree during the search. Each -/// search thread has its own array of SearchStack objects, indexed by the -/// current ply. +namespace Search { + +/// Threshold used for countermoves based pruning +constexpr int CounterMovePruneThreshold = 0; + + +/// Stack struct keeps track of the information we need to remember from nodes +/// shallower and deeper in the tree during the search. Each search thread has +/// its own array of Stack objects, indexed by the current ply. -struct SearchStack { - SplitPoint* sp; +struct Stack { + Move* pv; + PieceToHistory* continuationHistory; int ply; Move currentMove; Move excludedMove; - Move bestMove; Move killers[2]; - Depth reduction; - Value eval; - Value evalMargin; - int skipNullMove; + Value staticEval; + int statScore; + int moveCount; }; -namespace Search { -/// The SearchLimits struct stores information sent by GUI about available time -/// to search the current move, maximum depth/time, if we are in analysis mode -/// or if we have to ponder while is our opponent's side to move. +/// RootMove struct is used for moves at the root of the tree. For each root move +/// we store a score and a PV (really a refutation in the case of moves which +/// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves. -struct LimitsType { +struct RootMove { - LimitsType() { memset(this, 0, sizeof(LimitsType)); } - bool useTimeManagement() const { return !(maxTime | maxDepth | maxNodes | infinite); } + explicit RootMove(Move m) : pv(1, m) {} + bool extract_ponder_from_tt(Position& pos); + bool operator==(const Move& m) const { return pv[0] == m; } + bool operator<(const RootMove& m) const { // Sort in descending order + return m.score != score ? m.score < score + : m.previousScore < previousScore; + } - int time, increment, movesToGo, maxTime, maxDepth, maxNodes, infinite, ponder; + Value score = -VALUE_INFINITE; + Value previousScore = -VALUE_INFINITE; + int selDepth = 0; + int tbRank = 0; + Value tbScore; + std::vector pv; }; -struct SignalsType { - bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot; +typedef std::vector RootMoves; + + +/// LimitsType struct stores information sent by GUI about available time to +/// search the current move, maximum depth/time, or if we are in analysis mode. + +struct LimitsType { + + LimitsType() { // Init explicitly due to broken value-initialization of non POD in MSVC + time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = npmsec = movetime = TimePoint(0); + movestogo = depth = mate = perft = infinite = 0; + nodes = 0; + } + + bool use_time_management() const { + return !(mate | movetime | depth | nodes | perft | infinite); + } + + std::vector searchmoves; + TimePoint time[COLOR_NB], inc[COLOR_NB], npmsec, movetime, startTime; + int movestogo, depth, mate, perft, infinite; + int64_t nodes; }; -extern volatile SignalsType Signals; extern LimitsType Limits; -extern std::vector RootMoves; -extern Position RootPosition; - -extern void init(); -extern int64_t perft(Position& pos, Depth depth); -extern void think(); -} // namespace +void init(); +void clear(); -extern void do_timer_event(); +} // namespace Search -#endif // !defined(SEARCH_H_INCLUDED) +#endif // #ifndef SEARCH_H_INCLUDED