X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=a5e01f9001149291f13439fffac3e9c78f765644;hp=599d058fa7d018454ea481f30a6448f079a53e87;hb=c3d2e6aba981ecc0caf82f81a1d44e8c4954e151;hpb=8e45e70e55c42c4750ccb729dcd49cdaafe5af44 diff --git a/src/search.h b/src/search.h index 599d058f..a5e01f90 100644 --- a/src/search.h +++ b/src/search.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -25,11 +25,10 @@ #include #include "misc.h" -#include "position.h" +#include "movepick.h" #include "types.h" -template struct Stats; -typedef Stats CounterMoveStats; +class Position; namespace Search { @@ -39,16 +38,17 @@ namespace Search { struct Stack { Move* pv; + CounterMoveStats* counterMoves; int ply; Move currentMove; Move excludedMove; Move killers[2]; Value staticEval; - bool skipEarlyPruning; + Value history; int moveCount; - CounterMoveStats* counterMoves; }; + /// RootMove struct is used for moves at the root of the tree. For each root move /// we store a score and a PV (really a refutation in the case of moves which /// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves. @@ -68,6 +68,7 @@ struct RootMove { typedef std::vector RootMoves; + /// LimitsType struct stores information sent by GUI about available time to /// search the current move, maximum depth/time, if we are in analysis mode or /// if we have to ponder while it's our opponent's turn to move. @@ -89,8 +90,9 @@ struct LimitsType { TimePoint startTime; }; -/// The SignalsType struct stores atomic flags updated during the search -/// typically in an async fashion e.g. to stop the search by the GUI. + +/// SignalsType struct stores atomic flags updated during the search, typically +/// in an async fashion e.g. to stop the search by the GUI. struct SignalsType { std::atomic_bool stop, stopOnPonderhit;