X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=ab1076cd61891559d84d198940880e6cbf988f61;hp=1fa7d064930af4b818bfff4c7ca105bc81739b1b;hb=402a7ae151cfc6090c8f6682763b0fb3729bf8ca;hpb=2ef53ee368683d5aa62b028377b94efe961f18ac diff --git a/src/search.h b/src/search.h index 1fa7d064..ab1076cd 100644 --- a/src/search.h +++ b/src/search.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,7 +17,7 @@ along with this program. If not, see . */ -#if !defined(SEARCH_H_INCLUDED) +#ifndef SEARCH_H_INCLUDED #define SEARCH_H_INCLUDED #include @@ -25,7 +25,6 @@ #include #include -#include "evaluate.h" #include "misc.h" #include "position.h" #include "types.h" @@ -46,10 +45,7 @@ struct Stack { Move killers[2]; Depth reduction; Value staticEval; - Value evalMargin; int skipNullMove; - int futilityMoveCount; - Eval::Info ei; }; @@ -77,11 +73,11 @@ struct RootMove { /// The LimitsType struct stores information sent by GUI about available time /// to search the current move, maximum depth/time, if we are in analysis mode -/// or if we have to ponder while is our opponent's side to move. +/// or if we have to ponder while it's our opponent's turn to move. struct LimitsType { - LimitsType() { memset(this, 0, sizeof(LimitsType)); } + LimitsType() { std::memset(this, 0, sizeof(LimitsType)); } bool use_time_management() const { return !(mate | movetime | depth | nodes | infinite); } int time[COLOR_NB], inc[COLOR_NB], movestogo, depth, nodes, movetime, mate, infinite, ponder; @@ -89,7 +85,7 @@ struct LimitsType { /// The SignalsType struct stores volatile flags updated during the search -/// typically in an async fashion, for instance to stop the search by the GUI. +/// typically in an async fashion e.g. to stop the search by the GUI. struct SignalsType { bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot; @@ -102,7 +98,7 @@ extern LimitsType Limits; extern std::vector RootMoves; extern Position RootPos; extern Color RootColor; -extern Time::point SearchTime; +extern Time::point SearchTime, IterationTime; extern StateStackPtr SetupStates; extern void init(); @@ -111,4 +107,4 @@ extern void think(); } // namespace Search -#endif // !defined(SEARCH_H_INCLUDED) +#endif // #ifndef SEARCH_H_INCLUDED