X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=abf7221d8a33bbbe9f22a66db31e4995932d0c3c;hp=e87d0d2c2c33020f4c4b992f19872abe5dde75a1;hb=bb3427ca85bdb20b4c8af12b63f635d03c5e9146;hpb=fa49311b362a1ab6e4bd5263c7782b19fa59c41f diff --git a/src/search.h b/src/search.h index e87d0d2c..abf7221d 100644 --- a/src/search.h +++ b/src/search.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,30 +17,16 @@ along with this program. If not, see . */ - #if !defined(SEARCH_H_INCLUDED) #define SEARCH_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" #include "move.h" +#include "types.h" +#include -//// -//// Constants -//// - -const int PLY_MAX = 100; -const int PLY_MAX_PLUS_2 = 102; -const int KILLER_MAX = 2; - - -//// -//// Types -//// +class Position; +struct SplitPoint; /// The SearchStack struct keeps track of the information we need to remember /// from nodes shallower and deeper in the tree during the search. Each @@ -48,29 +34,47 @@ const int KILLER_MAX = 2; /// current ply. struct SearchStack { - Move pv[PLY_MAX_PLUS_2]; + SplitPoint* sp; + int ply; Move currentMove; - Move mateKiller; - Move threatMove; - Move killers[KILLER_MAX]; + Move excludedMove; + Move bestMove; + Move killers[2]; Depth reduction; + Value eval; + Value evalMargin; + int skipNullMove; +}; + +namespace Search { + +/// The SearchLimits struct stores information sent by GUI about available time +/// to search the current move, maximum depth/time, if we are in analysis mode +/// or if we have to ponder while is our opponent's side to move. + +struct LimitsType { + + LimitsType() { memset(this, 0, sizeof(LimitsType)); } + bool useTimeManagement() const { return !(maxTime | maxDepth | maxNodes | infinite); } + + int time, increment, movesToGo, maxTime, maxDepth, maxNodes, infinite, ponder; +}; - void init(int ply); - void initKillers(); +struct SignalsType { + bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot; }; +extern volatile SignalsType Signals; +extern LimitsType Limits; +extern std::vector RootMoves; +extern Position RootPosition; -//// -//// Prototypes -//// +extern void init(); +extern int64_t perft(Position& pos, Depth depth); +extern void think(); -extern void init_threads(); -extern void stop_threads(); -extern bool think(const Position &pos, bool infinite, bool ponder, int side_to_move, - int time[], int increment[], int movesToGo, int maxDepth, - int maxNodes, int maxTime, Move searchMoves[]); -extern int perft(Position &pos, Depth depth); -extern int64_t nodes_searched(); +} +extern void do_timer_event(); #endif // !defined(SEARCH_H_INCLUDED)