X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=e2a136062c689a79695b4c725719f7c9cb562bdc;hp=c1b370d63070018c0d64feb99a6d48714945d306;hb=45b0aea875860e9f0fe2d0435ee6163906639194;hpb=8307da0de77c9c7bbf7c56a7d9c8a688ff4dfb4e diff --git a/src/search.h b/src/search.h index c1b370d6..e2a13606 100644 --- a/src/search.h +++ b/src/search.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,15 +17,18 @@ along with this program. If not, see . */ -#if !defined(SEARCH_H_INCLUDED) +#ifndef SEARCH_H_INCLUDED #define SEARCH_H_INCLUDED #include +#include +#include #include +#include "misc.h" +#include "position.h" #include "types.h" -class Position; struct SplitPoint; namespace Search { @@ -35,16 +38,38 @@ namespace Search { /// has its own array of Stack objects, indexed by the current ply. struct Stack { - SplitPoint* sp; + SplitPoint* splitPoint; int ply; Move currentMove; Move excludedMove; - Move bestMove; Move killers[2]; Depth reduction; - Value eval; + Value staticEval; Value evalMargin; int skipNullMove; + int futilityMoveCount; +}; + + +/// RootMove struct is used for moves at the root of the tree. For each root +/// move we store a score, a node count, and a PV (really a refutation in the +/// case of moves which fail low). Score is normally set at -VALUE_INFINITE for +/// all non-pv moves. +struct RootMove { + + RootMove(Move m) : score(-VALUE_INFINITE), prevScore(-VALUE_INFINITE) { + pv.push_back(m); pv.push_back(MOVE_NONE); + } + + bool operator<(const RootMove& m) const { return score > m.score; } // Ascending sort + bool operator==(const Move& m) const { return pv[0] == m; } + + void extract_pv_from_tt(Position& pos); + void insert_pv_in_tt(Position& pos); + + Value score; + Value prevScore; + std::vector pv; }; @@ -54,10 +79,10 @@ struct Stack { struct LimitsType { - LimitsType() { memset(this, 0, sizeof(LimitsType)); } - bool useTimeManagement() const { return !(maxTime | maxDepth | maxNodes | infinite); } + LimitsType() { std::memset(this, 0, sizeof(LimitsType)); } + bool use_time_management() const { return !(mate | movetime | depth | nodes | infinite); } - int time, increment, movesToGo, maxTime, maxDepth, maxNodes, infinite, ponder; + int time[COLOR_NB], inc[COLOR_NB], movestogo, depth, nodes, movetime, mate, infinite, ponder; }; @@ -68,15 +93,20 @@ struct SignalsType { bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot; }; +typedef std::auto_ptr > StateStackPtr; + extern volatile SignalsType Signals; extern LimitsType Limits; -extern std::vector SearchMoves; -extern Position RootPosition; +extern std::vector RootMoves; +extern Position RootPos; +extern Color RootColor; +extern Time::point SearchTime; +extern StateStackPtr SetupStates; extern void init(); -extern int64_t perft(Position& pos, Depth depth); +extern size_t perft(Position& pos, Depth depth); extern void think(); -} // namespace +} // namespace Search -#endif // !defined(SEARCH_H_INCLUDED) +#endif // #ifndef SEARCH_H_INCLUDED