X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=f93c53a50a0f4e276966b0da894d3c873574296e;hp=84704b0dc5d5a29ef177cdbbc8ae65951bd6cab0;hb=ed72a1e9ba37a9fa2674da8f46bb0597a1721c2d;hpb=e870afa5d5a45925c3f2b5677cb15f5ffe2b4e0e diff --git a/src/search.h b/src/search.h index 84704b0d..f93c53a5 100644 --- a/src/search.h +++ b/src/search.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,65 +17,94 @@ along with this program. If not, see . */ -#if !defined(SEARCH_H_INCLUDED) +#ifndef SEARCH_H_INCLUDED #define SEARCH_H_INCLUDED -#include +#include +#include // For std::unique_ptr +#include #include -#include "move.h" +#include "misc.h" +#include "position.h" #include "types.h" -class Position; -struct SplitPoint; +namespace Search { -/// The SearchStack struct keeps track of the information we need to remember -/// from nodes shallower and deeper in the tree during the search. Each -/// search thread has its own array of SearchStack objects, indexed by the -/// current ply. +/// Stack struct keeps track of the information we need to remember from nodes +/// shallower and deeper in the tree during the search. Each search thread has +/// its own array of Stack objects, indexed by the current ply. -struct SearchStack { - SplitPoint* sp; +struct Stack { + Move* pv; int ply; Move currentMove; Move excludedMove; - Move bestMove; Move killers[2]; Depth reduction; - Value eval; - Value evalMargin; - int skipNullMove; + Value staticEval; + bool skipEarlyPruning; + int moveCount; }; -namespace Search { +/// RootMove struct is used for moves at the root of the tree. For each root move +/// we store a score and a PV (really a refutation in the case of moves which +/// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves. + +struct RootMove { + + explicit RootMove(Move m) : pv(1, m) {} + + bool operator<(const RootMove& m) const { return m.score < score; } // Descending sort + bool operator==(const Move& m) const { return pv[0] == m; } + void insert_pv_in_tt(Position& pos); + bool extract_ponder_from_tt(Position& pos); + + Value score = -VALUE_INFINITE; + Value previousScore = -VALUE_INFINITE; + std::vector pv; +}; + +typedef std::vector RootMoveVector; -/// The SearchLimits struct stores information sent by GUI about available time -/// to search the current move, maximum depth/time, if we are in analysis mode -/// or if we have to ponder while is our opponent's side to move. +/// LimitsType struct stores information sent by GUI about available time to +/// search the current move, maximum depth/time, if we are in analysis mode or +/// if we have to ponder while it's our opponent's turn to move. struct LimitsType { - LimitsType() { memset(this, 0, sizeof(LimitsType)); } - bool useTimeManagement() const { return !(maxTime | maxDepth | maxNodes | infinite); } + LimitsType() { // Init explicitly due to broken value-initialization of non POD in MSVC + nodes = time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = npmsec = movestogo = + depth = movetime = mate = infinite = ponder = 0; + } + + bool use_time_management() const { + return !(mate | movetime | depth | nodes | infinite); + } - int time, increment, movesToGo, maxTime, maxDepth, maxNodes, infinite, ponder; + std::vector searchmoves; + int time[COLOR_NB], inc[COLOR_NB], npmsec, movestogo, depth, movetime, mate, infinite, ponder; + int64_t nodes; + TimePoint startTime; }; +/// The SignalsType struct stores atomic flags updated during the search +/// typically in an async fashion e.g. to stop the search by the GUI. + struct SignalsType { - bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot; + std::atomic_bool stop, stopOnPonderhit; }; -extern volatile SignalsType Signals; -extern LimitsType Limits; -extern std::vector RootMoves; -extern Position RootPosition; +typedef std::unique_ptr> StateStackPtr; -extern void init(); -extern int64_t perft(Position& pos, Depth depth); -extern void think(); +extern SignalsType Signals; +extern LimitsType Limits; +extern StateStackPtr SetupStates; -} +void init(); +void clear(); +template uint64_t perft(Position& pos, Depth depth); -extern void do_timer_event(); +} // namespace Search -#endif // !defined(SEARCH_H_INCLUDED) +#endif // #ifndef SEARCH_H_INCLUDED