X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=048f2a7a053bcbb6cf29110498cd2f339622def7;hp=d8740db2a66c39f04e49171cc7991e7d0e75b4f8;hb=dc3a5f791ebf235444864e633564561811fa1244;hpb=81c7975dcdf37ec96d308f800c2a40f6cb08907e diff --git a/src/thread.cpp b/src/thread.cpp index d8740db2..048f2a7a 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -38,9 +38,9 @@ namespace { // when start_routine (and hence virtual idle_loop) is called and when joining. template T* new_thread() { - T* th = new T(); - th->nativeThread = std::thread(&ThreadBase::idle_loop, th); // Will go to sleep - return th; + std::thread* th = new T; + *th = std::thread(&T::idle_loop, (T*)th); // Will go to sleep + return (T*)th; } void delete_thread(ThreadBase* th) { @@ -50,7 +50,7 @@ namespace { th->mutex.unlock(); th->notify_one(); - th->nativeThread.join(); // Wait for thread termination + th->join(); // Wait for thread termination delete th; } @@ -61,7 +61,7 @@ namespace { void ThreadBase::notify_one() { - std::unique_lock(this->mutex); + std::unique_lock lk(mutex); sleepCondition.notify_one(); } @@ -144,7 +144,7 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // Pick and init the next available split point SplitPoint& sp = splitPoints[splitPointsSize]; - sp.mutex.lock(); // No contention here until we don't increment splitPointsSize + sp.spinlock.acquire(); // No contention here until we don't increment splitPointsSize sp.master = this; sp.parentSplitPoint = activeSplitPoint; @@ -174,24 +174,23 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes while ( sp.slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT && (slave = Threads.available_slave(&sp)) != nullptr) { - slave->mutex.lock(); + slave->spinlock.acquire(); if (slave->can_join(activeSplitPoint)) { activeSplitPoint->slavesMask.set(slave->idx); slave->activeSplitPoint = activeSplitPoint; slave->searching = true; - slave->sleepCondition.notify_one(); // Could be sleeping } - slave->mutex.unlock(); + slave->spinlock.release(); } // Everything is set up. The master thread enters the idle loop, from which // it will instantly launch a search, because its 'searching' flag is set. // The thread will return from the idle loop when all slaves have finished // their work at this split point. - sp.mutex.unlock(); + sp.spinlock.release(); Thread::idle_loop(); // Force a call to base class idle_loop() @@ -206,7 +205,7 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // We have returned from the idle loop, which means that all threads are // finished. Note that decreasing splitPointsSize must be done under lock // protection to avoid a race with Thread::can_join(). - sp.mutex.lock(); + sp.spinlock.acquire(); --splitPointsSize; activeSplitPoint = sp.parentSplitPoint; @@ -215,7 +214,7 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes *bestMove = sp.bestMove; *bestValue = sp.bestValue; - sp.mutex.unlock(); + sp.spinlock.release(); } @@ -252,7 +251,7 @@ void MainThread::idle_loop() { while (!thinking && !exit) { - Threads.sleepCondition.notify_one(); // Wake up the UI thread if needed + sleepCondition.notify_one(); // Wake up the UI thread if needed sleepCondition.wait(lk); } @@ -272,6 +271,15 @@ void MainThread::idle_loop() { } +// MainThread::join() waits for main thread to finish the search + +void MainThread::join() { + + std::unique_lock lk(mutex); + sleepCondition.wait(lk, [&]{ return !thinking; }); +} + + // ThreadPool::init() is called at startup to create and launch requested threads, // that will go immediately to sleep. We cannot use a c'tor because Threads is a // static object and we need a fully initialized engine at this point due to @@ -291,9 +299,12 @@ void ThreadPool::init() { void ThreadPool::exit() { delete_thread(timer); // As first because check_time() accesses threads data + timer = nullptr; for (Thread* th : *this) delete_thread(th); + + clear(); // Get rid of stale pointers } @@ -338,21 +349,12 @@ Thread* ThreadPool::available_slave(const SplitPoint* sp) const { } -// ThreadPool::wait_for_think_finished() waits for main thread to finish the search - -void ThreadPool::wait_for_think_finished() { - - std::unique_lock lk(main()->mutex); - sleepCondition.wait(lk, [&]{ return !main()->thinking; }); -} - - // ThreadPool::start_thinking() wakes up the main thread sleeping in // MainThread::idle_loop() and starts a new search, then returns immediately. void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, StateStackPtr& states) { - wait_for_think_finished(); + main()->join(); SearchTime = now(); // As early as possible @@ -374,5 +376,5 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, RootMoves.push_back(RootMove(m)); main()->thinking = true; - main()->notify_one(); // Starts main thread + main()->notify_one(); // Wake up main thread: 'thinking' must be already set }