X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=1c5c67bacfc2b587a5bac6f6f56fd84316aaa1bf;hp=9aa0b55ef0deaafac39f430bbab900a754ba855f;hb=1a414cd9cb274d9572c60fe4067671cd993ffb36;hpb=496c7497cb81de4383f7df42b1836af53e432ce3
diff --git a/src/thread.cpp b/src/thread.cpp
index 9aa0b55e..1c5c67ba 100644
--- a/src/thread.cpp
+++ b/src/thread.cpp
@@ -17,6 +17,7 @@
along with this program. If not, see .
*/
+#include // For std::count
#include
#include
@@ -146,7 +147,7 @@ void Thread::wait_for(volatile const bool& b) {
bool Thread::cutoff_occurred() const {
- for (SplitPoint* sp = activeSplitPoint; sp; sp = sp->parent)
+ for (SplitPoint* sp = activeSplitPoint; sp; sp = sp->parentSplitPoint)
if (sp->cutoff)
return true;
@@ -185,7 +186,7 @@ void ThreadPool::init() {
sleepWhileIdle = true;
timer = new TimerThread();
- threads.push_back(new MainThread());
+ push_back(new MainThread());
read_uci_options();
}
@@ -196,8 +197,8 @@ void ThreadPool::exit() {
delete timer; // As first because check_time() accesses threads data
- for (size_t i = 0; i < threads.size(); i++)
- delete threads[i];
+ for (iterator it = begin(); it != end(); ++it)
+ delete *it;
}
@@ -214,13 +215,13 @@ void ThreadPool::read_uci_options() {
assert(requested > 0);
- while (threads.size() < requested)
- threads.push_back(new Thread());
+ while (size() < requested)
+ push_back(new Thread());
- while (threads.size() > requested)
+ while (size() > requested)
{
- delete threads.back();
- threads.pop_back();
+ delete back();
+ pop_back();
}
}
@@ -230,8 +231,8 @@ void ThreadPool::read_uci_options() {
bool ThreadPool::slave_available(Thread* master) const {
- for (size_t i = 0; i < threads.size(); i++)
- if (threads[i]->is_available_to(master))
+ for (const_iterator it = begin(); it != end(); ++it)
+ if ((*it)->is_available_to(master))
return true;
return false;
@@ -248,26 +249,24 @@ bool ThreadPool::slave_available(Thread* master) const {
// search() then split() returns.
template
-Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
- Value bestValue, Move* bestMove, Depth depth, Move threatMove,
- int moveCount, MovePicker& mp, int nodeType) {
+Value Thread::split(Position& pos, Stack* ss, Value alpha, Value beta,
+ Value bestValue, Move* bestMove, Depth depth, Move threatMove,
+ int moveCount, MovePicker& mp, int nodeType) {
assert(pos.pos_is_ok());
assert(bestValue <= alpha && alpha < beta && beta <= VALUE_INFINITE);
assert(bestValue > -VALUE_INFINITE);
assert(depth >= Threads.minimumSplitDepth);
- Thread* master = pos.this_thread();
-
- assert(master->searching);
- assert(master->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD);
+ assert(searching);
+ assert(splitPointsSize < MAX_SPLITPOINTS_PER_THREAD);
// Pick the next available split point from the split point stack
- SplitPoint& sp = master->splitPoints[master->splitPointsSize];
+ SplitPoint& sp = splitPoints[splitPointsSize];
- sp.master = master;
- sp.parent = master->activeSplitPoint;
- sp.slavesMask = 1ULL << master->idx;
+ sp.masterThread = this;
+ sp.parentSplitPoint = activeSplitPoint;
+ sp.slavesMask = 1ULL << idx;
sp.depth = depth;
sp.bestMove = *bestMove;
sp.threatMove = threatMove;
@@ -275,7 +274,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
sp.beta = beta;
sp.nodeType = nodeType;
sp.bestValue = bestValue;
- sp.mp = ∓
+ sp.movePicker = ∓
sp.moveCount = moveCount;
sp.pos = &pos;
sp.nodes = 0;
@@ -285,25 +284,29 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
// Try to allocate available threads and ask them to start searching setting
// 'searching' flag. This must be done under lock protection to avoid concurrent
// allocation of the same slave by another master.
- mutex.lock();
+ Threads.mutex.lock();
sp.mutex.lock();
- master->splitPointsSize++;
- master->activeSplitPoint = &sp;
+ splitPointsSize++;
+ activeSplitPoint = &sp;
- size_t slavesCnt = 1; // Master is always included
+ size_t slavesCnt = 1; // This thread is always included
+
+ for (ThreadPool::iterator it = Threads.begin(); it != Threads.end() && !Fake; ++it)
+ {
+ Thread* slave = *it;
- for (size_t i = 0; i < threads.size() && !Fake; ++i)
- if (threads[i]->is_available_to(master) && ++slavesCnt <= maxThreadsPerSplitPoint)
+ if (slave->is_available_to(this) && ++slavesCnt <= Threads.maxThreadsPerSplitPoint)
{
- sp.slavesMask |= 1ULL << i;
- threads[i]->activeSplitPoint = &sp;
- threads[i]->searching = true; // Slave leaves idle_loop()
- threads[i]->notify_one(); // Could be sleeping
+ sp.slavesMask |= 1ULL << slave->idx;
+ slave->activeSplitPoint = &sp;
+ slave->searching = true; // Slave leaves idle_loop()
+ slave->notify_one(); // Could be sleeping
}
+ }
sp.mutex.unlock();
- mutex.unlock();
+ Threads.mutex.unlock();
// Everything is set up. The master thread enters the idle loop, from which
// it will instantly launch a search, because its 'searching' flag is set.
@@ -311,34 +314,34 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta,
// their work at this split point.
if (slavesCnt > 1 || Fake)
{
- master->Thread::idle_loop(); // Force a call to base class idle_loop()
+ Thread::idle_loop(); // Force a call to base class idle_loop()
// In helpful master concept a master can help only a sub-tree of its split
// point, and because here is all finished is not possible master is booked.
- assert(!master->searching);
+ assert(!searching);
}
// We have returned from the idle loop, which means that all threads are
// finished. Note that setting 'searching' and decreasing splitPointsSize is
// done under lock protection to avoid a race with Thread::is_available_to().
- mutex.lock();
+ Threads.mutex.lock();
sp.mutex.lock();
- master->searching = true;
- master->splitPointsSize--;
- master->activeSplitPoint = sp.parent;
+ searching = true;
+ splitPointsSize--;
+ activeSplitPoint = sp.parentSplitPoint;
pos.set_nodes_searched(pos.nodes_searched() + sp.nodes);
*bestMove = sp.bestMove;
sp.mutex.unlock();
- mutex.unlock();
+ Threads.mutex.unlock();
return sp.bestValue;
}
// Explicit template instantiations
-template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int);
-template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int);
+template Value Thread::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int);
+template Value Thread::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int);
// wait_for_think_finished() waits for main thread to go to sleep then returns
@@ -352,8 +355,8 @@ void ThreadPool::wait_for_think_finished() {
}
-// start_thinking() wakes up the main thread sleeping in main_loop() so to start
-// a new search, then returns immediately.
+// start_thinking() wakes up the main thread sleeping in MainThread::idle_loop()
+// so to start a new search, then returns immediately.
void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits,
const std::vector& searchMoves, StateStackPtr& states) {
@@ -370,7 +373,8 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits,
RootMoves.clear();
for (MoveList ml(pos); !ml.end(); ++ml)
- if (searchMoves.empty() || count(searchMoves.begin(), searchMoves.end(), ml.move()))
+ if ( searchMoves.empty()
+ || std::count(searchMoves.begin(), searchMoves.end(), ml.move()))
RootMoves.push_back(RootMove(ml.move()));
main_thread()->thinking = true;