X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=344cfb794782d7a559194ccf7007645c2bc63bd2;hp=cdc94ee07688f7dd829446bb519f640c81b8e5cd;hb=f5622cd5ec7836e899e263cc4cd4cc386e1ed5f4;hpb=a091ae4cc8ec12fc43a5e6b26d7e82125f7eff3e diff --git a/src/thread.cpp b/src/thread.cpp index cdc94ee0..344cfb79 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -123,7 +123,7 @@ bool Thread::available_to(const Thread* master) const { // No split points means that the thread is available as a slave for any // other thread otherwise apply the "helpful master" concept if possible. - return !size || (splitPoints[size - 1].slavesMask & (1ULL << master->idx)); + return !size || splitPoints[size - 1].slavesMask.test(master->idx); } @@ -181,20 +181,20 @@ void MainThread::idle_loop() { // init() is called at startup to create and launch requested threads, that will -// go immediately to sleep due to 'sleepWhileIdle' set to true. We cannot use -// a c'tor because Threads is a static object and we need a fully initialized -// engine at this point due to allocation of Endgames in Thread c'tor. +// go immediately to sleep. We cannot use a c'tor because Threads is a static +// object and we need a fully initialized engine at this point due to allocation +// of Endgames in Thread c'tor. void ThreadPool::init() { - sleepWhileIdle = true; timer = new_thread(); push_back(new_thread()); read_uci_options(); } -// exit() cleanly terminates the threads before the program exits +// exit() cleanly terminates the threads before the program exits. Cannot be done in +// d'tor because we have to terminate the threads before to free ThreadPool object. void ThreadPool::exit() { @@ -271,7 +271,7 @@ void Thread::split(Position& pos, const Stack* ss, Value alpha, Value beta, Valu sp.masterThread = this; sp.parentSplitPoint = activeSplitPoint; - sp.slavesMask = 1ULL << idx; + sp.slavesMask = 0, sp.slavesMask.set(idx); sp.depth = depth; sp.bestValue = *bestValue; sp.bestMove = *bestMove; @@ -292,6 +292,7 @@ void Thread::split(Position& pos, const Stack* ss, Value alpha, Value beta, Valu Threads.mutex.lock(); sp.mutex.lock(); + sp.allSlavesSearching = true; // Must be set under lock protection ++splitPointsSize; activeSplitPoint = &sp; activePosition = NULL; @@ -299,7 +300,7 @@ void Thread::split(Position& pos, const Stack* ss, Value alpha, Value beta, Valu if (!Fake) for (Thread* slave; (slave = Threads.available_slave(this)) != NULL; ) { - sp.slavesMask |= 1ULL << slave->idx; + sp.slavesMask.set(slave->idx); slave->activeSplitPoint = &sp; slave->searching = true; // Slave leaves idle_loop() slave->notify_one(); // Could be sleeping