X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=4fa081482ffab4144de201a4fd56014e25c1be19;hp=457a92780ced8cb17348516c2d8fc69e6b5b6334;hb=6a48325c49dfd58a0226b2085cd9419531d5ec1e;hpb=b1cf1acb93532248fb10c2ca983d80389d5aeb84 diff --git a/src/thread.cpp b/src/thread.cpp index 457a9278..4fa08148 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -141,7 +141,7 @@ void Thread::wait_for_stop_or_ponderhit() { bool Thread::cutoff_occurred() const { - for (SplitPoint* sp = splitPoint; sp; sp = sp->parent) + for (SplitPoint* sp = curSplitPoint; sp; sp = sp->parent) if (sp->cutoff) return true; @@ -163,24 +163,22 @@ bool Thread::is_available_to(int master) const { // Make a local copy to be sure doesn't become zero under our feet while // testing next condition and so leading to an out of bound access. - int sp_count = activeSplitPoints; + int spCnt = splitPointsCnt; // No active split points means that the thread is available as a slave for any // other thread otherwise apply the "helpful master" concept if possible. - return !sp_count || (splitPoints[sp_count - 1].slavesMask & (1ULL << master)); + return !spCnt || (splitPoints[spCnt - 1].slavesMask & (1ULL << master)); } -// read_uci_options() updates number of active threads and other parameters -// according to the UCI options values. It is called before to start a new search. +// read_uci_options() updates internal threads parameters from the corresponding +// UCI options. It is called before to start a new search. void ThreadsManager::read_uci_options() { maxThreadsPerSplitPoint = Options["Max Threads per Split Point"]; minimumSplitDepth = Options["Min Split Depth"] * ONE_PLY; useSleepingThreads = Options["Use Sleeping Threads"]; - - set_size(Options["Threads"]); } @@ -189,11 +187,11 @@ void ThreadsManager::read_uci_options() { void ThreadsManager::set_size(int cnt) { - assert(cnt > 0 && cnt <= MAX_THREADS); + assert(cnt > 0 && cnt < MAX_THREADS); activeThreads = cnt; - for (int i = 1; i < MAX_THREADS; i++) // Ignore main thread + for (int i = 0; i < MAX_THREADS; i++) if (i < activeThreads) { // Dynamically allocate pawn and material hash tables according to the @@ -201,8 +199,12 @@ void ThreadsManager::set_size(int cnt) { // possible threads if only few are used. threads[i].pawnTable.init(); threads[i].materialTable.init(); + threads[i].maxPly = 0; threads[i].do_sleep = false; + + if (!useSleepingThreads) + threads[i].wake_up(); } else threads[i].do_sleep = true; @@ -222,7 +224,7 @@ void ThreadsManager::init() { lock_init(threads[i].sleepLock); cond_init(threads[i].sleepCond); - for (int j = 0; j < MAX_ACTIVE_SPLIT_POINTS; j++) + for (int j = 0; j < MAX_SPLITPOINTS_PER_THREAD; j++) lock_init(threads[i].splitPoints[j].lock); } @@ -262,7 +264,7 @@ void ThreadsManager::exit() { lock_destroy(threads[i].sleepLock); cond_destroy(threads[i].sleepCond); - for (int j = 0; j < MAX_ACTIVE_SPLIT_POINTS; j++) + for (int j = 0; j < MAX_SPLITPOINTS_PER_THREAD; j++) lock_destroy(threads[i].splitPoints[j].lock); } @@ -311,13 +313,13 @@ Value ThreadsManager::split(Position& pos, Stack* ss, Value alpha, Value beta, int master = pos.thread(); Thread& masterThread = threads[master]; - if (masterThread.activeSplitPoints >= MAX_ACTIVE_SPLIT_POINTS) + if (masterThread.splitPointsCnt >= MAX_SPLITPOINTS_PER_THREAD) return bestValue; // Pick the next available split point from the split point stack - SplitPoint* sp = &masterThread.splitPoints[masterThread.activeSplitPoints]; + SplitPoint* sp = &masterThread.splitPoints[masterThread.splitPointsCnt++]; - sp->parent = masterThread.splitPoint; + sp->parent = masterThread.curSplitPoint; sp->master = master; sp->cutoff = false; sp->slavesMask = 1ULL << master; @@ -335,6 +337,7 @@ Value ThreadsManager::split(Position& pos, Stack* ss, Value alpha, Value beta, assert(masterThread.is_searching); + masterThread.curSplitPoint = sp; int slavesCnt = 0; // Try to allocate available threads and ask them to start searching setting @@ -347,7 +350,7 @@ Value ThreadsManager::split(Position& pos, Stack* ss, Value alpha, Value beta, if (threads[i].is_available_to(master)) { sp->slavesMask |= 1ULL << i; - threads[i].splitPoint = sp; + threads[i].curSplitPoint = sp; threads[i].is_searching = true; // Slave leaves idle_loop() if (useSleepingThreads) @@ -357,9 +360,6 @@ Value ThreadsManager::split(Position& pos, Stack* ss, Value alpha, Value beta, break; } - masterThread.splitPoint = sp; - masterThread.activeSplitPoints++; - lock_release(splitLock); lock_release(sp->lock); @@ -369,17 +369,23 @@ Value ThreadsManager::split(Position& pos, Stack* ss, Value alpha, Value beta, // the thread will return from the idle loop when all slaves have finished // their work at this split point. if (slavesCnt || Fake) + { masterThread.idle_loop(sp); + // In helpful master concept a master can help only a sub-tree of its split + // point, and because here is all finished is not possible master is booked. + assert(!masterThread.is_searching); + } + // We have returned from the idle loop, which means that all threads are - // finished. Note that setting is_searching and decreasing activeSplitPoints is + // finished. Note that setting is_searching and decreasing splitPointsCnt is // done under lock protection to avoid a race with Thread::is_available_to(). lock_grab(sp->lock); // To protect sp->nodes lock_grab(splitLock); masterThread.is_searching = true; - masterThread.activeSplitPoints--; - masterThread.splitPoint = sp->parent; + masterThread.splitPointsCnt--; + masterThread.curSplitPoint = sp->parent; pos.set_nodes_searched(pos.nodes_searched() + sp->nodes); lock_release(splitLock);