X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=5e990fdc680c0549a58f6412256d61ddf4642ac2;hp=ed7c5f336fe2c2efb1ba44874b97f8f23bd2fc73;hb=622360ad666d13f5c93ccceff49924f1301db965;hpb=571f54b176b5c30aaac35bc7bbd255c79cdcb926 diff --git a/src/thread.cpp b/src/thread.cpp index ed7c5f33..5e990fdc 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -98,7 +98,7 @@ void Thread::idle_loop() { // some Windows NUMA hardware, for instance in fishtest. To make it simple, // just check if running threads are below a threshold, in this case all this // NUMA machinery is not needed. - if (Options["Threads"] >= 8) + if (Options["Threads"] > 8) WinProcGroup::bindThisThread(idx); while (true)