X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=7f5ce7148f3fe25c5d243f7ff43d9b8cafc0a5b0;hp=271890c6f008b85eedee8d2302f0ebe4f2353e57;hb=e70eae2c91840c06f69e900c231b6a8a9660b438;hpb=ed0fb0b05fa72ccc6333bf5331eb9abeb7c86457 diff --git a/src/thread.cpp b/src/thread.cpp index 271890c6..7f5ce714 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -50,7 +50,7 @@ Thread::Thread(Fn fn) : splitPoints() { start_fn = fn; idx = Threads.size(); - do_sleep = (fn != &Thread::main_loop); // Avoid a race with start_searching() + is_finished = (fn != &Thread::main_loop); // Avoid a race with start_searching() if (!thread_create(handle, start_routine, this)) { @@ -64,10 +64,10 @@ Thread::Thread(Fn fn) : splitPoints() { Thread::~Thread() { - assert(do_sleep); + assert(is_finished); do_exit = true; // Search must be already finished - wake_up(); + notify_one(); thread_join(handle); // Wait for thread termination } @@ -81,7 +81,8 @@ void Thread::timer_loop() { while (!do_exit) { mutex.lock(); - sleepCondition.wait_for(mutex, maxPly ? maxPly : INT_MAX); + while (!maxPly && !do_exit) + sleepCondition.wait_for(mutex, maxPly ? maxPly : INT_MAX); mutex.unlock(); check_time(); } @@ -97,10 +98,10 @@ void Thread::main_loop() { { mutex.lock(); - do_sleep = true; // Always return to sleep after a search + is_finished = true; // Always return to sleep after a search is_searching = false; - while (do_sleep && !do_exit) + while (is_finished && !do_exit) { Threads.sleepCondition.notify_one(); // Wake up UI thread if needed sleepCondition.wait(mutex); @@ -120,10 +121,10 @@ void Thread::main_loop() { } -// Thread::wake_up() wakes up the thread, normally at the beginning of the search -// or, if "sleeping threads" is used at split time. +// Thread::notify_one() wakes up the thread, normally at the beginning of the +// search or, if "sleeping threads" is used at split time. -void Thread::wake_up() { +void Thread::notify_one() { mutex.lock(); sleepCondition.notify_one(); @@ -131,19 +132,12 @@ void Thread::wake_up() { } -// Thread::wait_for_stop_or_ponderhit() is called when the maximum depth is -// reached while the program is pondering. The point is to work around a wrinkle -// in the UCI protocol: When pondering, the engine is not allowed to give a -// "bestmove" before the GUI sends it a "stop" or "ponderhit" command. We simply -// wait here until one of these commands (that raise StopRequest) is sent and -// then return, after which the bestmove and pondermove will be printed. +// Thread::wait_for() set the thread to sleep until condition 'b' turns true -void Thread::wait_for_stop_or_ponderhit() { - - Signals.stopOnPonderhit = true; +void Thread::wait_for(volatile const bool& b) { mutex.lock(); - while (!Signals.stop) sleepCondition.wait(mutex);; + while (!b) sleepCondition.wait(mutex); mutex.unlock(); } @@ -192,6 +186,7 @@ void ThreadPool::init() { timer = new Thread(&Thread::timer_loop); threads.push_back(new Thread(&Thread::main_loop)); + sleepWhileIdle = true; read_uci_options(); } @@ -216,7 +211,6 @@ void ThreadPool::read_uci_options() { maxThreadsPerSplitPoint = Options["Max Threads per Split Point"]; minimumSplitDepth = Options["Min Split Depth"] * ONE_PLY; - useSleepingThreads = Options["Use Sleeping Threads"]; size_t requested = Options["Threads"]; assert(requested > 0); @@ -232,34 +226,6 @@ void ThreadPool::read_uci_options() { } -// wake_up() is called before a new search to start the threads that are waiting -// on the sleep condition and to reset maxPly. When useSleepingThreads is set -// threads will be woken up at split time. - -void ThreadPool::wake_up() const { - - for (size_t i = 0; i < threads.size(); i++) - { - threads[i]->maxPly = 0; - threads[i]->do_sleep = false; - - if (!useSleepingThreads) - threads[i]->wake_up(); - } -} - - -// sleep() is called after the search finishes to ask all the threads but the -// main one to go waiting on a sleep condition. - -void ThreadPool::sleep() const { - - // Main thread will go to sleep by itself to avoid a race with start_searching() - for (size_t i = 1; i < threads.size(); i++) - threads[i]->do_sleep = true; -} - - // available_slave_exists() tries to find an idle thread which is available as // a slave for the thread 'master'. @@ -284,8 +250,8 @@ bool ThreadPool::available_slave_exists(Thread* master) const { template Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, - Value bestValue, Move* bestMove, Depth depth, - Move threatMove, int moveCount, MovePicker* mp, int nodeType) { + Value bestValue, Move* bestMove, Depth depth, Move threatMove, + int moveCount, MovePicker& mp, int nodeType) { assert(pos.pos_is_ok()); assert(bestValue > -VALUE_INFINITE); @@ -313,7 +279,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, sp.beta = beta; sp.nodeType = nodeType; sp.bestValue = bestValue; - sp.mp = mp; + sp.mp = ∓ sp.moveCount = moveCount; sp.pos = &pos; sp.nodes = 0; @@ -336,9 +302,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, sp.slavesMask |= 1ULL << i; threads[i]->curSplitPoint = &sp; threads[i]->is_searching = true; // Slave leaves idle_loop() - - if (useSleepingThreads) - threads[i]->wake_up(); + threads[i]->notify_one(); // Could be sleeping if (++slavesCnt + 1 >= maxThreadsPerSplitPoint) // Master is always included break; @@ -381,20 +345,8 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, } // Explicit template instantiations -template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker*, int); -template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker*, int); - - -// set_timer() is used to set the timer to trigger after msec milliseconds. -// If msec is 0 then timer is stopped. - -void ThreadPool::set_timer(int msec) { - - timer->mutex.lock(); - timer->maxPly = msec; - timer->sleepCondition.notify_one(); // Wake up and restart the timer - timer->mutex.unlock(); -} +template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int); +template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int); // wait_for_search_finished() waits for main thread to go to sleep, this means @@ -404,8 +356,7 @@ void ThreadPool::wait_for_search_finished() { Thread* t = main_thread(); t->mutex.lock(); - t->sleepCondition.notify_one(); // In case is waiting for stop or ponderhit - while (!t->do_sleep) sleepCondition.wait(t->mutex); + while (!t->is_finished) sleepCondition.wait(t->mutex); t->mutex.unlock(); } @@ -422,7 +373,7 @@ void ThreadPool::start_searching(const Position& pos, const LimitsType& limits, Signals.stopOnPonderhit = Signals.firstRootMove = false; Signals.stop = Signals.failedLowAtRoot = false; - RootPosition = pos; + RootPos = pos; Limits = limits; SetupStates = states; // Ownership transfer here RootMoves.clear(); @@ -431,6 +382,6 @@ void ThreadPool::start_searching(const Position& pos, const LimitsType& limits, if (searchMoves.empty() || count(searchMoves.begin(), searchMoves.end(), ml.move())) RootMoves.push_back(RootMove(ml.move())); - main_thread()->do_sleep = false; - main_thread()->wake_up(); + main_thread()->is_finished = false; + main_thread()->notify_one(); // Starts main thread }