X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=a6899de9cbff793b9650ac4b30029c72f4ec20b5;hp=7d85db8618ca982059b96466d963e29d3b1b5ba7;hb=a3a0df92a3ed5ce7c98ff596e687d3d6533590c8;hpb=c65d67feb53895a34423cc2043edc69741f2ba92 diff --git a/src/thread.cpp b/src/thread.cpp index 7d85db86..a6899de9 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -101,11 +101,11 @@ void TimerThread::idle_loop() { mutex.lock(); if (!exit) - sleepCondition.wait_for(mutex, msec ? msec : INT_MAX); + sleepCondition.wait_for(mutex, run ? Resolution : INT_MAX); mutex.unlock(); - if (msec) + if (run) check_time(); } } @@ -157,14 +157,14 @@ bool Thread::cutoff_occurred() const { } -// Thread::is_available_to() checks whether the thread is available to help the +// Thread::available_to() checks whether the thread is available to help the // thread 'master' at a split point. An obvious requirement is that thread must // be idle. With more than two threads, this is not sufficient: If the thread is // the master of some split point, it is only available as a slave to the slaves // which are busy searching the split point at the top of slaves split point // stack (the "helpful master concept" in YBWC terminology). -bool Thread::is_available_to(const Thread* master) const { +bool Thread::available_to(const Thread* master) const { if (searching) return false; @@ -241,7 +241,7 @@ void ThreadPool::read_uci_options() { Thread* ThreadPool::available_slave(const Thread* master) const { for (const_iterator it = begin(); it != end(); ++it) - if ((*it)->is_available_to(master)) + if ((*it)->available_to(master)) return *it; return NULL; @@ -296,7 +296,7 @@ void Thread::split(Position& pos, const Stack* ss, Value alpha, Value beta, Valu Threads.mutex.lock(); sp.mutex.lock(); - splitPointsSize++; + ++splitPointsSize; activeSplitPoint = &sp; activePosition = NULL; @@ -330,13 +330,13 @@ void Thread::split(Position& pos, const Stack* ss, Value alpha, Value beta, Valu // We have returned from the idle loop, which means that all threads are // finished. Note that setting 'searching' and decreasing splitPointsSize is - // done under lock protection to avoid a race with Thread::is_available_to(). + // done under lock protection to avoid a race with Thread::available_to(). Threads.mutex.lock(); sp.mutex.lock(); } searching = true; - splitPointsSize--; + --splitPointsSize; activeSplitPoint = sp.parentSplitPoint; activePosition = &pos; pos.set_nodes_searched(pos.nodes_searched() + sp.nodes);