X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=b46fce5e873933494031eade0330582b48003e11;hp=44aea14e6e0aab0a2d11d03ce9f4817a3fe12fff;hb=0405f3540366cc16245d51531881c55d3726c8b5;hpb=84f3e867903f62480c33243dd0ecbffd342796fc diff --git a/src/thread.cpp b/src/thread.cpp index 44aea14e..b46fce5e 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -51,17 +51,6 @@ Thread::~Thread() { } -/// Thread::bestMoveCount(Move move) return best move counter for the given root move - -int Thread::best_move_count(Move move) const { - - auto rm = std::find(rootMoves.begin() + pvIdx, - rootMoves.begin() + pvLast, move); - - return rm != rootMoves.begin() + pvLast ? rm->bestMoveCount : 0; -} - - /// Thread::clear() reset histories, usually before a new game void Thread::clear() { @@ -204,21 +193,18 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states, // We use Position::set() to set root position across threads. But there are // some StateInfo fields (previous, pliesFromNull, capturedPiece) that cannot - // be deduced from a fen string, so set() clears them and to not lose the info - // we need to backup and later restore setupStates->back(). Note that setupStates - // is shared by threads but is accessed in read-only mode. - StateInfo tmp = setupStates->back(); - + // be deduced from a fen string, so set() clears them and they are set from + // setupStates->back() later. The rootState is per thread, earlier states are shared + // since they are read-only. for (Thread* th : *this) { th->nodes = th->tbHits = th->nmpMinPly = th->bestMoveChanges = 0; th->rootDepth = th->completedDepth = 0; th->rootMoves = rootMoves; - th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th); + th->rootPos.set(pos.fen(), pos.is_chess960(), &th->rootState, th); + th->rootState = setupStates->back(); } - setupStates->back() = tmp; - main()->start_searching(); }