X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=b599960528a00d2e67c0948d9a93146a04e14023;hp=d9fa9c512c53cc1a5919ebdf2926035876b793a3;hb=e1191b35e85cbf0d488d747ac26cdf13e1fa0f9a;hpb=831f91b859c43a5fa895ef0c955516ec8b7a8212 diff --git a/src/thread.cpp b/src/thread.cpp index d9fa9c51..b5999605 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -42,7 +42,7 @@ namespace { extern "C" { // Thread c'tor starts a newly-created thread of execution that will call // the idle loop function pointed by start_fn going immediately to sleep. -Thread::Thread(Fn fn) { +Thread::Thread(Fn fn) : splitPoints() { is_searching = do_exit = false; maxPly = splitPointsCnt = 0; @@ -143,7 +143,7 @@ void Thread::wait_for_stop_or_ponderhit() { Signals.stopOnPonderhit = true; mutex.lock(); - while (!Signals.stop) sleepCondition.wait(mutex);; + while (!Signals.stop) sleepCondition.wait(mutex); mutex.unlock(); } @@ -200,10 +200,10 @@ void ThreadPool::init() { void ThreadPool::exit() { + delete timer; // As first becuase check_time() accesses threads data + for (size_t i = 0; i < threads.size(); i++) delete threads[i]; - - delete timer; } @@ -284,8 +284,8 @@ bool ThreadPool::available_slave_exists(Thread* master) const { template Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, - Value bestValue, Move* bestMove, Depth depth, - Move threatMove, int moveCount, MovePicker* mp, int nodeType) { + Value bestValue, Move* bestMove, Depth depth, Move threatMove, + int moveCount, MovePicker& mp, int nodeType) { assert(pos.pos_is_ok()); assert(bestValue > -VALUE_INFINITE); @@ -313,7 +313,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, sp.beta = beta; sp.nodeType = nodeType; sp.bestValue = bestValue; - sp.mp = mp; + sp.mp = ∓ sp.moveCount = moveCount; sp.pos = &pos; sp.nodes = 0; @@ -327,8 +327,8 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, // Try to allocate available threads and ask them to start searching setting // is_searching flag. This must be done under lock protection to avoid concurrent // allocation of the same slave by another master. - sp.mutex.lock(); mutex.lock(); + sp.mutex.lock(); for (size_t i = 0; i < threads.size() && !Fake; ++i) if (threads[i]->is_available_to(master)) @@ -346,8 +346,8 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, master->splitPointsCnt++; - mutex.unlock(); sp.mutex.unlock(); + mutex.unlock(); // Everything is set up. The master thread enters the idle loop, from which // it will instantly launch a search, because its is_searching flag is set. @@ -365,8 +365,8 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, // We have returned from the idle loop, which means that all threads are // finished. Note that setting is_searching and decreasing splitPointsCnt is // done under lock protection to avoid a race with Thread::is_available_to(). - sp.mutex.lock(); // To protect sp.nodes mutex.lock(); + sp.mutex.lock(); master->is_searching = true; master->splitPointsCnt--; @@ -374,15 +374,15 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, pos.set_nodes_searched(pos.nodes_searched() + sp.nodes); *bestMove = sp.bestMove; - mutex.unlock(); sp.mutex.unlock(); + mutex.unlock(); return sp.bestValue; } // Explicit template instantiations -template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker*, int); -template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker*, int); +template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int); +template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int); // set_timer() is used to set the timer to trigger after msec milliseconds. @@ -404,7 +404,6 @@ void ThreadPool::wait_for_search_finished() { Thread* t = main_thread(); t->mutex.lock(); - t->sleepCondition.notify_one(); // In case is waiting for stop or ponderhit while (!t->do_sleep) sleepCondition.wait(t->mutex); t->mutex.unlock(); } @@ -417,12 +416,12 @@ void ThreadPool::start_searching(const Position& pos, const LimitsType& limits, const std::vector& searchMoves, StateStackPtr& states) { wait_for_search_finished(); - SearchTime = Time::current_time(); // As early as possible + SearchTime = Time::now(); // As early as possible Signals.stopOnPonderhit = Signals.firstRootMove = false; Signals.stop = Signals.failedLowAtRoot = false; - RootPosition = pos; + RootPos = pos; Limits = limits; SetupStates = states; // Ownership transfer here RootMoves.clear();