X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=c73f55660330545d300857b2874287fd54b21563;hp=8be7b7214bf44661265bf0899a23860415a464cd;hb=27efc5ac996ffc679395317c8bbb16aca996296c;hpb=8d47caa16ec9d2efad44f2638ce7d7637216d281 diff --git a/src/thread.cpp b/src/thread.cpp index 8be7b721..c73f5566 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -33,20 +33,14 @@ extern void check_time(); namespace { - // start_routine() is the C function which is called when a new thread - // is launched. It is a wrapper to the virtual function idle_loop(). - - extern "C" { long start_routine(ThreadBase* th) { th->idle_loop(); return 0; } } - - // Helpers to launch a thread after creation and joining before delete. Must be // outside Thread c'tor and d'tor because the object must be fully initialized // when start_routine (and hence virtual idle_loop) is called and when joining. template T* new_thread() { - T* th = new T(); - thread_create(th->handle, start_routine, th); // Will go to sleep - return th; + std::thread* th = new T; + *th = std::thread(&T::idle_loop, (T*)th); // Will go to sleep + return (T*)th; } void delete_thread(ThreadBase* th) { @@ -56,7 +50,7 @@ namespace { th->mutex.unlock(); th->notify_one(); - thread_join(th->handle); // Wait for thread termination + th->join(); // Wait for thread termination delete th; } @@ -67,9 +61,8 @@ namespace { void ThreadBase::notify_one() { - mutex.lock(); + std::unique_lock lk(mutex); sleepCondition.notify_one(); - mutex.unlock(); } @@ -77,9 +70,8 @@ void ThreadBase::notify_one() { void ThreadBase::wait_for(volatile const bool& condition) { - mutex.lock(); - while (!condition) sleepCondition.wait(mutex); - mutex.unlock(); + std::unique_lock lk(mutex); + sleepCondition.wait(lk, [&]{ return condition; }); } @@ -89,9 +81,10 @@ void ThreadBase::wait_for(volatile const bool& condition) { Thread::Thread() /* : splitPoints() */ { // Initialization of non POD broken in MSVC searching = false; - maxPly = splitPointsSize = 0; - activeSplitPoint = NULL; - activePosition = NULL; + maxPly = 0; + splitPointsSize = 0; + activeSplitPoint = nullptr; + activePosition = nullptr; idx = Threads.size(); // Starts from 0 } @@ -109,25 +102,24 @@ bool Thread::cutoff_occurred() const { } -// Thread::available_to() checks whether the thread is available to help the -// thread 'master' at a split point. An obvious requirement is that thread must -// be idle. With more than two threads, this is not sufficient: If the thread is -// the master of some split point, it is only available as a slave to the slaves -// which are busy searching the split point at the top of slave's split point -// stack (the "helpful master concept" in YBWC terminology). +// Thread::can_join() checks whether the thread is available to join the split +// point 'sp'. An obvious requirement is that thread must be idle. With more than +// two threads, this is not sufficient: If the thread is the master of some split +// point, it is only available as a slave for the split points below his active +// one (the "helpful master" concept in YBWC terminology). -bool Thread::available_to(const Thread* master) const { +bool Thread::can_join(const SplitPoint* sp) const { if (searching) return false; // Make a local copy to be sure it doesn't become zero under our feet while // testing next condition and so leading to an out of bounds access. - const int size = splitPointsSize; + const size_t size = splitPointsSize; // No split points means that the thread is available as a slave for any // other thread otherwise apply the "helpful master" concept if possible. - return !size || splitPoints[size - 1].slavesMask.test(master->idx); + return !size || splitPoints[size - 1].slavesMask.test(sp->master->idx); } @@ -152,7 +144,9 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // Pick and init the next available split point SplitPoint& sp = splitPoints[splitPointsSize]; - sp.masterThread = this; + sp.spinlock.acquire(); // No contention here until we don't increment splitPointsSize + + sp.master = this; sp.parentSplitPoint = activeSplitPoint; sp.slavesMask = 0, sp.slavesMask.set(idx); sp.depth = depth; @@ -168,35 +162,35 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes sp.nodes = 0; sp.cutoff = false; sp.ss = ss; - - // Try to allocate available threads and ask them to start searching setting - // 'searching' flag. This must be done under lock protection to avoid concurrent - // allocation of the same slave by another master. - Threads.mutex.lock(); - sp.mutex.lock(); - sp.allSlavesSearching = true; // Must be set under lock protection + ++splitPointsSize; activeSplitPoint = &sp; - activePosition = NULL; + activePosition = nullptr; + // Try to allocate available threads Thread* slave; while ( sp.slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT - && (slave = Threads.available_slave(this)) != NULL) + && (slave = Threads.available_slave(&sp)) != nullptr) { - sp.slavesMask.set(slave->idx); - slave->activeSplitPoint = &sp; - slave->searching = true; // Slave leaves idle_loop() - slave->notify_one(); // Could be sleeping + slave->spinlock.acquire(); + + if (slave->can_join(activeSplitPoint)) + { + activeSplitPoint->slavesMask.set(slave->idx); + slave->activeSplitPoint = activeSplitPoint; + slave->searching = true; + } + + slave->spinlock.release(); } // Everything is set up. The master thread enters the idle loop, from which // it will instantly launch a search, because its 'searching' flag is set. // The thread will return from the idle loop when all slaves have finished // their work at this split point. - sp.mutex.unlock(); - Threads.mutex.unlock(); + sp.spinlock.release(); Thread::idle_loop(); // Force a call to base class idle_loop() @@ -206,13 +200,13 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes assert(!searching); assert(!activePosition); + searching = true; + // We have returned from the idle loop, which means that all threads are - // finished. Note that setting 'searching' and decreasing splitPointsSize must - // be done under lock protection to avoid a race with Thread::available_to(). - Threads.mutex.lock(); - sp.mutex.lock(); + // finished. Note that decreasing splitPointsSize must be done under lock + // protection to avoid a race with Thread::can_join(). + sp.spinlock.acquire(); - searching = true; --splitPointsSize; activeSplitPoint = sp.parentSplitPoint; activePosition = &pos; @@ -220,8 +214,7 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes *bestMove = sp.bestMove; *bestValue = sp.bestValue; - sp.mutex.unlock(); - Threads.mutex.unlock(); + sp.spinlock.release(); } @@ -232,12 +225,12 @@ void TimerThread::idle_loop() { while (!exit) { - mutex.lock(); + std::unique_lock lk(mutex); if (!exit) - sleepCondition.wait_for(mutex, run ? Resolution : INT_MAX); + sleepCondition.wait_for(lk, std::chrono::milliseconds(run ? Resolution : INT_MAX)); - mutex.unlock(); + lk.unlock(); if (run) check_time(); @@ -252,17 +245,17 @@ void MainThread::idle_loop() { while (!exit) { - mutex.lock(); + std::unique_lock lk(mutex); thinking = false; while (!thinking && !exit) { - Threads.sleepCondition.notify_one(); // Wake up the UI thread if needed - sleepCondition.wait(mutex); + sleepCondition.notify_one(); // Wake up the UI thread if needed + sleepCondition.wait(lk); } - mutex.unlock(); + lk.unlock(); if (!exit) { @@ -278,6 +271,15 @@ void MainThread::idle_loop() { } +// MainThread::join() waits for main thread to finish the search + +void MainThread::join() { + + std::unique_lock lk(mutex); + sleepCondition.wait(lk, [&]{ return !thinking; }); +} + + // ThreadPool::init() is called at startup to create and launch requested threads, // that will go immediately to sleep. We cannot use a c'tor because Threads is a // static object and we need a fully initialized engine at this point due to @@ -297,9 +299,12 @@ void ThreadPool::init() { void ThreadPool::exit() { delete_thread(timer); // As first because check_time() accesses threads data + timer = nullptr; + + for (Thread* th : *this) + delete_thread(th); - for (iterator it = begin(); it != end(); ++it) - delete_thread(*it); + clear(); // Get rid of stale pointers } @@ -318,7 +323,7 @@ void ThreadPool::read_uci_options() { // If zero (default) then set best minimum split depth automatically if (!minimumSplitDepth) - minimumSplitDepth = requested < 8 ? 4 * ONE_PLY : 7 * ONE_PLY; + minimumSplitDepth = 5 * ONE_PLY ; while (size() < requested) push_back(new_thread()); @@ -332,26 +337,15 @@ void ThreadPool::read_uci_options() { // ThreadPool::available_slave() tries to find an idle thread which is available -// as a slave for the thread 'master'. +// to join SplitPoint 'sp'. -Thread* ThreadPool::available_slave(const Thread* master) const { +Thread* ThreadPool::available_slave(const SplitPoint* sp) const { - for (const_iterator it = begin(); it != end(); ++it) - if ((*it)->available_to(master)) - return *it; + for (Thread* th : *this) + if (th->can_join(sp)) + return th; - return NULL; -} - - -// ThreadPool::wait_for_think_finished() waits for main thread to finish the search - -void ThreadPool::wait_for_think_finished() { - - MainThread* th = main(); - th->mutex.lock(); - while (th->thinking) sleepCondition.wait(th->mutex); - th->mutex.unlock(); + return nullptr; } @@ -360,9 +354,7 @@ void ThreadPool::wait_for_think_finished() { void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, StateStackPtr& states) { - wait_for_think_finished(); - - SearchTime = Time::now(); // As early as possible + main()->join(); Signals.stopOnPonderhit = Signals.firstRootMove = false; Signals.stop = Signals.failedLowAtRoot = false; @@ -372,15 +364,15 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, Limits = limits; if (states.get()) // If we don't set a new position, preserve current state { - SetupStates = states; // Ownership transfer here + SetupStates = std::move(states); // Ownership transfer here assert(!states.get()); } - for (MoveList it(pos); *it; ++it) + for (const auto& m : MoveList(pos)) if ( limits.searchmoves.empty() - || std::count(limits.searchmoves.begin(), limits.searchmoves.end(), *it)) - RootMoves.push_back(RootMove(*it)); + || std::count(limits.searchmoves.begin(), limits.searchmoves.end(), m)) + RootMoves.push_back(RootMove(m)); main()->thinking = true; - main()->notify_one(); // Starts main thread + main()->notify_one(); // Wake up main thread: 'thinking' must be already set }