X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=c9cce8d0c6c2240aea7b92234062d68c7361e63b;hp=ce2f41f2ffeae29008890a7917fdc3302807d827;hb=55bd27b8f08a151128d7065fa2819aa3e9605299;hpb=cbd7ce468c97ac74efcd497e5196f011b5a646c9 diff --git a/src/thread.cpp b/src/thread.cpp index ce2f41f2..c9cce8d0 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -42,7 +42,7 @@ namespace { extern "C" { // Thread c'tor starts a newly-created thread of execution that will call // the idle loop function pointed by start_fn going immediately to sleep. -Thread::Thread(Fn fn) { +Thread::Thread(Fn fn) : splitPoints() { is_searching = do_exit = false; maxPly = splitPointsCnt = 0; @@ -196,14 +196,14 @@ void ThreadPool::init() { } -// d'tor cleanly terminates the threads when the program exits. +// exit() cleanly terminates the threads before the program exits. -ThreadPool::~ThreadPool() { +void ThreadPool::exit() { + + delete timer; // As first becuase check_time() accesses threads data for (size_t i = 0; i < threads.size(); i++) delete threads[i]; - - delete timer; } @@ -284,8 +284,8 @@ bool ThreadPool::available_slave_exists(Thread* master) const { template Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, - Value bestValue, Move* bestMove, Depth depth, - Move threatMove, int moveCount, MovePicker* mp, int nodeType) { + Value bestValue, Move* bestMove, Depth depth, Move threatMove, + int moveCount, MovePicker& mp, int nodeType) { assert(pos.pos_is_ok()); assert(bestValue > -VALUE_INFINITE); @@ -313,7 +313,7 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, sp.beta = beta; sp.nodeType = nodeType; sp.bestValue = bestValue; - sp.mp = mp; + sp.mp = ∓ sp.moveCount = moveCount; sp.pos = &pos; sp.nodes = 0; @@ -327,8 +327,8 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, // Try to allocate available threads and ask them to start searching setting // is_searching flag. This must be done under lock protection to avoid concurrent // allocation of the same slave by another master. - sp.mutex.lock(); mutex.lock(); + sp.mutex.lock(); for (size_t i = 0; i < threads.size() && !Fake; ++i) if (threads[i]->is_available_to(master)) @@ -346,8 +346,8 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, master->splitPointsCnt++; - mutex.unlock(); sp.mutex.unlock(); + mutex.unlock(); // Everything is set up. The master thread enters the idle loop, from which // it will instantly launch a search, because its is_searching flag is set. @@ -365,8 +365,8 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, // We have returned from the idle loop, which means that all threads are // finished. Note that setting is_searching and decreasing splitPointsCnt is // done under lock protection to avoid a race with Thread::is_available_to(). - sp.mutex.lock(); // To protect sp.nodes mutex.lock(); + sp.mutex.lock(); master->is_searching = true; master->splitPointsCnt--; @@ -374,15 +374,15 @@ Value ThreadPool::split(Position& pos, Stack* ss, Value alpha, Value beta, pos.set_nodes_searched(pos.nodes_searched() + sp.nodes); *bestMove = sp.bestMove; - mutex.unlock(); sp.mutex.unlock(); + mutex.unlock(); return sp.bestValue; } // Explicit template instantiations -template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker*, int); -template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker*, int); +template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int); +template Value ThreadPool::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int); // set_timer() is used to set the timer to trigger after msec milliseconds. @@ -414,16 +414,17 @@ void ThreadPool::wait_for_search_finished() { // a new search, then returns immediately. void ThreadPool::start_searching(const Position& pos, const LimitsType& limits, - const std::vector& searchMoves) { + const std::vector& searchMoves, StateStackPtr& states) { wait_for_search_finished(); - SearchTime.restart(); // As early as possible + SearchTime = Time::now(); // As early as possible Signals.stopOnPonderhit = Signals.firstRootMove = false; Signals.stop = Signals.failedLowAtRoot = false; RootPosition = pos; Limits = limits; + SetupStates = states; // Ownership transfer here RootMoves.clear(); for (MoveList ml(pos); !ml.end(); ++ml)