X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=eb64f7ee372151ec5966d08477f9b9a040b3ef78;hp=ef5ae857e30580822b5c05cf2406a413a6eb05f6;hb=00d9e9fd283b31e63389af091b158dbc3fedfc0e;hpb=be77406a55d1840862237cffe153dc08a83108d3 diff --git a/src/thread.cpp b/src/thread.cpp index ef5ae857..eb64f7ee 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -66,174 +66,71 @@ void ThreadBase::notify_one() { } -// ThreadBase::wait_for() set the thread to sleep until 'condition' turns true +// ThreadBase::wait() set the thread to sleep until 'condition' turns true -void ThreadBase::wait_for(volatile const bool& condition) { +void ThreadBase::wait(std::atomic& condition) { std::unique_lock lk(mutex); - sleepCondition.wait(lk, [&]{ return condition; }); + sleepCondition.wait(lk, [&]{ return bool(condition); }); +} + + +// ThreadBase::wait_while() set the thread to sleep until 'condition' turns false +void ThreadBase::wait_while(std::atomic& condition) { + + std::unique_lock lk(mutex); + sleepCondition.wait(lk, [&]{ return !condition; }); } // Thread c'tor makes some init but does not launch any execution thread that // will be started only when c'tor returns. -Thread::Thread() /* : splitPoints() */ { // Initialization of non POD broken in MSVC +Thread::Thread() { searching = false; maxPly = 0; - splitPointsSize = 0; - activeSplitPoint = nullptr; - activePosition = nullptr; + history.clear(); + counterMoves.clear(); idx = Threads.size(); // Starts from 0 } -// Thread::cutoff_occurred() checks whether a beta cutoff has occurred in the -// current active split point, or in some ancestor of the split point. - -bool Thread::cutoff_occurred() const { - - for (SplitPoint* sp = activeSplitPoint; sp; sp = sp->parentSplitPoint) - if (sp->cutoff) - return true; - - return false; -} - - -// Thread::can_join() checks whether the thread is available to join the split -// point 'sp'. An obvious requirement is that thread must be idle. With more than -// two threads, this is not sufficient: If the thread is the master of some split -// point, it is only available as a slave for the split points below his active -// one (the "helpful master" concept in YBWC terminology). - -bool Thread::can_join(const SplitPoint* sp) const { - - if (searching) - return false; - - // Make a local copy to be sure it doesn't become zero under our feet while - // testing next condition and so leading to an out of bounds access. - const size_t size = splitPointsSize; - - // No split points means that the thread is available as a slave for any - // other thread otherwise apply the "helpful master" concept if possible. - return !size || splitPoints[size - 1].slavesMask.test(sp->master->idx); -} +// TimerThread::idle_loop() is where the timer thread waits Resolution milliseconds +// and then calls check_time(). When not searching, thread sleeps until it's woken up. +void TimerThread::idle_loop() { -// Thread::split() does the actual work of distributing the work at a node between -// several available threads. If it does not succeed in splitting the node -// (because no idle threads are available), the function immediately returns. -// If splitting is possible, a SplitPoint object is initialized with all the -// data that must be copied to the helper threads and then helper threads are -// informed that they have been assigned work. This will cause them to instantly -// leave their idle loops and call search(). When all threads have returned from -// search() then split() returns. - -void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bestValue, - Move* bestMove, Depth depth, int moveCount, - MovePicker* movePicker, int nodeType, bool cutNode) { - - assert(searching); - assert(-VALUE_INFINITE < *bestValue && *bestValue <= alpha && alpha < beta && beta <= VALUE_INFINITE); - assert(depth >= Threads.minimumSplitDepth); - assert(splitPointsSize < MAX_SPLITPOINTS_PER_THREAD); - - // Pick and init the next available split point - SplitPoint& sp = splitPoints[splitPointsSize]; - - sp.spinlock.acquire(); // No contention here until we don't increment splitPointsSize - - sp.master = this; - sp.parentSplitPoint = activeSplitPoint; - sp.slavesMask = 0, sp.slavesMask.set(idx); - sp.depth = depth; - sp.bestValue = *bestValue; - sp.bestMove = *bestMove; - sp.alpha = alpha; - sp.beta = beta; - sp.nodeType = nodeType; - sp.cutNode = cutNode; - sp.movePicker = movePicker; - sp.moveCount = moveCount; - sp.pos = &pos; - sp.nodes = 0; - sp.cutoff = false; - sp.ss = ss; - sp.allSlavesSearching = true; // Must be set under lock protection - - ++splitPointsSize; - activeSplitPoint = &sp; - activePosition = nullptr; - - // Try to allocate available threads - Thread* slave; - - while ( sp.slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT - && (slave = Threads.available_slave(&sp)) != nullptr) + while (!exit) { - slave->spinlock.acquire(); - - if (slave->can_join(activeSplitPoint)) - { - activeSplitPoint->slavesMask.set(slave->idx); - slave->activeSplitPoint = activeSplitPoint; - slave->searching = true; - } - - slave->spinlock.release(); - } - - // Everything is set up. The master thread enters the idle loop, from which - // it will instantly launch a search, because its 'searching' flag is set. - // The thread will return from the idle loop when all slaves have finished - // their work at this split point. - sp.spinlock.release(); - - Thread::idle_loop(); // Force a call to base class idle_loop() - - // In the helpful master concept, a master can help only a sub-tree of its - // split point and because everything is finished here, it's not possible - // for the master to be booked. - assert(!searching); - assert(!activePosition); - - searching = true; + std::unique_lock lk(mutex); - // We have returned from the idle loop, which means that all threads are - // finished. Note that decreasing splitPointsSize must be done under lock - // protection to avoid a race with Thread::can_join(). - sp.spinlock.acquire(); + if (!exit) + sleepCondition.wait_for(lk, std::chrono::milliseconds(run ? Resolution : INT_MAX)); - --splitPointsSize; - activeSplitPoint = sp.parentSplitPoint; - activePosition = &pos; - pos.set_nodes_searched(pos.nodes_searched() + sp.nodes); - *bestMove = sp.bestMove; - *bestValue = sp.bestValue; + lk.unlock(); - sp.spinlock.release(); + if (!exit && run) + check_time(); + } } -// TimerThread::idle_loop() is where the timer thread waits Resolution milliseconds -// and then calls check_time(). When not searching, thread sleeps until it's woken up. +// Thread::idle_loop() is where the thread is parked when it has no work to do -void TimerThread::idle_loop() { +void Thread::idle_loop() { while (!exit) { std::unique_lock lk(mutex); - if (!exit) - sleepCondition.wait_for(lk, std::chrono::milliseconds(run ? Resolution : INT_MAX)); + while (!searching && !exit) + sleepCondition.wait(lk); lk.unlock(); - if (run) - check_time(); + if (!exit && searching) + search(); } } @@ -258,20 +155,12 @@ void MainThread::idle_loop() { lk.unlock(); if (!exit) - { - searching = true; - - Search::think(); - - assert(searching); - - searching = false; - } + think(); } } -// MainThread::join() waits for main thread to finish the search +// MainThread::join() waits for main thread to finish thinking void MainThread::join() { @@ -299,9 +188,12 @@ void ThreadPool::init() { void ThreadPool::exit() { delete_thread(timer); // As first because check_time() accesses threads data + timer = nullptr; for (Thread* th : *this) delete_thread(th); + + clear(); // Get rid of stale pointers } @@ -313,15 +205,10 @@ void ThreadPool::exit() { void ThreadPool::read_uci_options() { - minimumSplitDepth = Options["Min Split Depth"] * ONE_PLY; size_t requested = Options["Threads"]; assert(requested > 0); - // If zero (default) then set best minimum split depth automatically - if (!minimumSplitDepth) - minimumSplitDepth = requested < 8 ? 4 * ONE_PLY : 7 * ONE_PLY; - while (size() < requested) push_back(new_thread()); @@ -333,16 +220,14 @@ void ThreadPool::read_uci_options() { } -// ThreadPool::available_slave() tries to find an idle thread which is available -// to join SplitPoint 'sp'. +// ThreadPool::nodes_searched() returns the number of nodes searched -Thread* ThreadPool::available_slave(const SplitPoint* sp) const { +int64_t ThreadPool::nodes_searched() { - for (Thread* th : *this) - if (th->can_join(sp)) - return th; - - return nullptr; + int64_t nodes = 0; + for (Thread *th : *this) + nodes += th->rootPos.nodes_searched(); + return nodes; } @@ -353,13 +238,11 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, StateStackPtr& states) { main()->join(); - SearchTime = now(); // As early as possible - Signals.stopOnPonderhit = Signals.firstRootMove = false; Signals.stop = Signals.failedLowAtRoot = false; - RootMoves.clear(); - RootPos = pos; + main()->rootMoves.clear(); + main()->rootPos = pos; Limits = limits; if (states.get()) // If we don't set a new position, preserve current state { @@ -370,7 +253,7 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, for (const auto& m : MoveList(pos)) if ( limits.searchmoves.empty() || std::count(limits.searchmoves.begin(), limits.searchmoves.end(), m)) - RootMoves.push_back(RootMove(m)); + main()->rootMoves.push_back(RootMove(m)); main()->thinking = true; main()->notify_one(); // Wake up main thread: 'thinking' must be already set