X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=ef5ae857e30580822b5c05cf2406a413a6eb05f6;hp=a466df87cbb9a2dfa5fa2b9280a858414de71706;hb=be77406a55d1840862237cffe153dc08a83108d3;hpb=8d16111ffde1689d48d47ec379ba91613213183c diff --git a/src/thread.cpp b/src/thread.cpp index a466df87..ef5ae857 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -38,9 +38,9 @@ namespace { // when start_routine (and hence virtual idle_loop) is called and when joining. template T* new_thread() { - T* th = new T(); - th->nativeThread = std::thread(&ThreadBase::idle_loop, th); // Will go to sleep - return th; + std::thread* th = new T; + *th = std::thread(&T::idle_loop, (T*)th); // Will go to sleep + return (T*)th; } void delete_thread(ThreadBase* th) { @@ -50,7 +50,7 @@ namespace { th->mutex.unlock(); th->notify_one(); - th->nativeThread.join(); // Wait for thread termination + th->join(); // Wait for thread termination delete th; } @@ -61,7 +61,7 @@ namespace { void ThreadBase::notify_one() { - std::unique_lock(this->mutex); + std::unique_lock lk(mutex); sleepCondition.notify_one(); } @@ -70,7 +70,7 @@ void ThreadBase::notify_one() { void ThreadBase::wait_for(volatile const bool& condition) { - std::unique_lock lk(mutex); + std::unique_lock lk(mutex); sleepCondition.wait(lk, [&]{ return condition; }); } @@ -102,14 +102,13 @@ bool Thread::cutoff_occurred() const { } -// Thread::available_to() checks whether the thread is available to help the -// thread 'master' at a split point. An obvious requirement is that thread must -// be idle. With more than two threads, this is not sufficient: If the thread is -// the master of some split point, it is only available as a slave to the slaves -// which are busy searching the split point at the top of slave's split point -// stack (the "helpful master concept" in YBWC terminology). +// Thread::can_join() checks whether the thread is available to join the split +// point 'sp'. An obvious requirement is that thread must be idle. With more than +// two threads, this is not sufficient: If the thread is the master of some split +// point, it is only available as a slave for the split points below his active +// one (the "helpful master" concept in YBWC terminology). -bool Thread::available_to(const Thread* master) const { +bool Thread::can_join(const SplitPoint* sp) const { if (searching) return false; @@ -120,7 +119,7 @@ bool Thread::available_to(const Thread* master) const { // No split points means that the thread is available as a slave for any // other thread otherwise apply the "helpful master" concept if possible. - return !size || splitPoints[size - 1].slavesMask.test(master->idx); + return !size || splitPoints[size - 1].slavesMask.test(sp->master->idx); } @@ -145,6 +144,8 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // Pick and init the next available split point SplitPoint& sp = splitPoints[splitPointsSize]; + sp.spinlock.acquire(); // No contention here until we don't increment splitPointsSize + sp.master = this; sp.parentSplitPoint = activeSplitPoint; sp.slavesMask = 0, sp.slavesMask.set(idx); @@ -161,35 +162,35 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes sp.nodes = 0; sp.cutoff = false; sp.ss = ss; - - // Try to allocate available threads and ask them to start searching setting - // 'searching' flag. This must be done under lock protection to avoid concurrent - // allocation of the same slave by another master. - Threads.mutex.lock(); - sp.mutex.lock(); - sp.allSlavesSearching = true; // Must be set under lock protection + ++splitPointsSize; activeSplitPoint = &sp; activePosition = nullptr; + // Try to allocate available threads Thread* slave; while ( sp.slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT - && (slave = Threads.available_slave(this)) != nullptr) + && (slave = Threads.available_slave(&sp)) != nullptr) { - sp.slavesMask.set(slave->idx); - slave->activeSplitPoint = &sp; - slave->searching = true; // Slave leaves idle_loop() - slave->notify_one(); // Could be sleeping + slave->spinlock.acquire(); + + if (slave->can_join(activeSplitPoint)) + { + activeSplitPoint->slavesMask.set(slave->idx); + slave->activeSplitPoint = activeSplitPoint; + slave->searching = true; + } + + slave->spinlock.release(); } // Everything is set up. The master thread enters the idle loop, from which // it will instantly launch a search, because its 'searching' flag is set. // The thread will return from the idle loop when all slaves have finished // their work at this split point. - sp.mutex.unlock(); - Threads.mutex.unlock(); + sp.spinlock.release(); Thread::idle_loop(); // Force a call to base class idle_loop() @@ -199,13 +200,13 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes assert(!searching); assert(!activePosition); + searching = true; + // We have returned from the idle loop, which means that all threads are - // finished. Note that setting 'searching' and decreasing splitPointsSize must - // be done under lock protection to avoid a race with Thread::available_to(). - Threads.mutex.lock(); - sp.mutex.lock(); + // finished. Note that decreasing splitPointsSize must be done under lock + // protection to avoid a race with Thread::can_join(). + sp.spinlock.acquire(); - searching = true; --splitPointsSize; activeSplitPoint = sp.parentSplitPoint; activePosition = &pos; @@ -213,8 +214,7 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes *bestMove = sp.bestMove; *bestValue = sp.bestValue; - sp.mutex.unlock(); - Threads.mutex.unlock(); + sp.spinlock.release(); } @@ -225,7 +225,7 @@ void TimerThread::idle_loop() { while (!exit) { - std::unique_lock lk(mutex); + std::unique_lock lk(mutex); if (!exit) sleepCondition.wait_for(lk, std::chrono::milliseconds(run ? Resolution : INT_MAX)); @@ -245,13 +245,13 @@ void MainThread::idle_loop() { while (!exit) { - std::unique_lock lk(mutex); + std::unique_lock lk(mutex); thinking = false; while (!thinking && !exit) { - Threads.sleepCondition.notify_one(); // Wake up the UI thread if needed + sleepCondition.notify_one(); // Wake up the UI thread if needed sleepCondition.wait(lk); } @@ -271,6 +271,15 @@ void MainThread::idle_loop() { } +// MainThread::join() waits for main thread to finish the search + +void MainThread::join() { + + std::unique_lock lk(mutex); + sleepCondition.wait(lk, [&]{ return !thinking; }); +} + + // ThreadPool::init() is called at startup to create and launch requested threads, // that will go immediately to sleep. We cannot use a c'tor because Threads is a // static object and we need a fully initialized engine at this point due to @@ -325,35 +334,26 @@ void ThreadPool::read_uci_options() { // ThreadPool::available_slave() tries to find an idle thread which is available -// as a slave for the thread 'master'. +// to join SplitPoint 'sp'. -Thread* ThreadPool::available_slave(const Thread* master) const { +Thread* ThreadPool::available_slave(const SplitPoint* sp) const { for (Thread* th : *this) - if (th->available_to(master)) + if (th->can_join(sp)) return th; return nullptr; } -// ThreadPool::wait_for_think_finished() waits for main thread to finish the search - -void ThreadPool::wait_for_think_finished() { - - std::unique_lock lk(main()->mutex); - sleepCondition.wait(lk, [&]{ return !main()->thinking; }); -} - - // ThreadPool::start_thinking() wakes up the main thread sleeping in // MainThread::idle_loop() and starts a new search, then returns immediately. void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, StateStackPtr& states) { - wait_for_think_finished(); + main()->join(); - SearchTime = Time::now(); // As early as possible + SearchTime = now(); // As early as possible Signals.stopOnPonderhit = Signals.firstRootMove = false; Signals.stop = Signals.failedLowAtRoot = false; @@ -373,5 +373,5 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, RootMoves.push_back(RootMove(m)); main()->thinking = true; - main()->notify_one(); // Starts main thread + main()->notify_one(); // Wake up main thread: 'thinking' must be already set }