X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=f5b8b5e275aff3313b74ae061fd8b4455d98dab8;hp=80765cdeba0a981e2bbe21120e1694f355c5040c;hb=1a3449676182bba94ac3995c0f56781199db17eb;hpb=50a7200b18e96a6f0e2c2ee7fda017ea6f2f1c1f diff --git a/src/thread.cpp b/src/thread.cpp index 80765cde..f5b8b5e2 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -19,7 +19,6 @@ #include // For std::count #include -#include // For memset #include #include "movegen.h" @@ -49,6 +48,7 @@ Thread::Thread() /* : splitPoints() */ { // Value-initialization bug in MSVC searching = exit = false; maxPly = splitPointsSize = 0; activeSplitPoint = NULL; + activePosition = NULL; idx = Threads.size(); if (!thread_create(handle, start_routine, this)) @@ -281,8 +281,6 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes sp.cutoff = false; sp.ss = ss; - memset(sp.slavesPositions, 0, sizeof(sp.slavesPositions)); - // Try to allocate available threads and ask them to start searching setting // 'searching' flag. This must be done under lock protection to avoid concurrent // allocation of the same slave by another master. @@ -291,6 +289,7 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes splitPointsSize++; activeSplitPoint = &sp; + activePosition = NULL; size_t slavesCnt = 1; // This thread is always included Thread* slave; @@ -304,31 +303,33 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes slave->notify_one(); // Could be sleeping } - sp.mutex.unlock(); - Threads.mutex.unlock(); - // Everything is set up. The master thread enters the idle loop, from which // it will instantly launch a search, because its 'searching' flag is set. // The thread will return from the idle loop when all slaves have finished // their work at this split point. if (slavesCnt > 1 || Fake) { + sp.mutex.unlock(); + Threads.mutex.unlock(); + Thread::idle_loop(); // Force a call to base class idle_loop() // In helpful master concept a master can help only a sub-tree of its split // point, and because here is all finished is not possible master is booked. assert(!searching); - } + assert(!activePosition); - // We have returned from the idle loop, which means that all threads are - // finished. Note that setting 'searching' and decreasing splitPointsSize is - // done under lock protection to avoid a race with Thread::is_available_to(). - Threads.mutex.lock(); - sp.mutex.lock(); + // We have returned from the idle loop, which means that all threads are + // finished. Note that setting 'searching' and decreasing splitPointsSize is + // done under lock protection to avoid a race with Thread::is_available_to(). + Threads.mutex.lock(); + sp.mutex.lock(); + } searching = true; splitPointsSize--; activeSplitPoint = sp.parentSplitPoint; + activePosition = &pos; pos.set_nodes_searched(pos.nodes_searched() + sp.nodes); *bestMove = sp.bestMove; *bestValue = sp.bestValue;