X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=f5b8b5e275aff3313b74ae061fd8b4455d98dab8;hp=df746a4a825d2befdc77fa5397e0b5be952b3a65;hb=1a3449676182bba94ac3995c0f56781199db17eb;hpb=d165d5af914c3c925fb7ba53fbd63dfb2de92f5d diff --git a/src/thread.cpp b/src/thread.cpp index df746a4a..f5b8b5e2 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -312,7 +312,6 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes sp.mutex.unlock(); Threads.mutex.unlock(); - // Calling idle_loop with sp.mutex locked Thread::idle_loop(); // Force a call to base class idle_loop() // In helpful master concept a master can help only a sub-tree of its split @@ -323,10 +322,6 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // We have returned from the idle loop, which means that all threads are // finished. Note that setting 'searching' and decreasing splitPointsSize is // done under lock protection to avoid a race with Thread::is_available_to(). - // idle_loop returns with sp.mutex locked but we must unlock it inorder to - // lock Threads.mutex without conflicting with check_time() (threads holding - // multiple locks must always acquired them in the same order to avoid deadlocks) - sp.mutex.unlock(); Threads.mutex.lock(); sp.mutex.lock(); } @@ -362,8 +357,8 @@ void ThreadPool::wait_for_think_finished() { // start_thinking() wakes up the main thread sleeping in MainThread::idle_loop() // so to start a new search, then returns immediately. -void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, const std::vector& searchMoves, - StateStackPtr& setupStates, MovesVectPtr& setupMoves) { +void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, + const std::vector& searchMoves, StateStackPtr& states) { wait_for_think_finished(); SearchTime = Time::now(); // As early as possible @@ -373,8 +368,7 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, c RootPos = pos; Limits = limits; - SetupStates = setupStates; // Ownership transfer here - SetupMoves = setupMoves; // Ownership transfer here + SetupStates = states; // Ownership transfer here RootMoves.clear(); for (MoveList ml(pos); !ml.end(); ++ml)