X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.cpp;h=ff52576b062785c49f8eae6bfa360b0380dbae71;hp=5c013c6a0b72e06830d2a7389706f45d73b9a43a;hb=e53774bc49dd0aaa1c129ee98c09e1a56ef974fb;hpb=dccaa145d2b57999aa3e368c7c9203731b4e9685 diff --git a/src/thread.cpp b/src/thread.cpp index 5c013c6a..ff52576b 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -33,19 +33,13 @@ extern void check_time(); namespace { - // start_routine() is the C function which is called when a new thread - // is launched. It is a wrapper to the virtual function idle_loop(). - - extern "C" { long start_routine(ThreadBase* th) { th->idle_loop(); return 0; } } - - // Helpers to launch a thread after creation and joining before delete. Must be // outside Thread c'tor and d'tor because the object must be fully initialized // when start_routine (and hence virtual idle_loop) is called and when joining. template T* new_thread() { T* th = new T(); - thread_create(th->handle, start_routine, th); // Will go to sleep + th->nativeThread = std::thread(&ThreadBase::idle_loop, th); // Will go to sleep return th; } @@ -56,7 +50,7 @@ namespace { th->mutex.unlock(); th->notify_one(); - thread_join(th->handle); // Wait for thread termination + th->nativeThread.join(); // Wait for thread termination delete th; } @@ -67,9 +61,8 @@ namespace { void ThreadBase::notify_one() { - mutex.lock(); + std::unique_lock(this->mutex); sleepCondition.notify_one(); - mutex.unlock(); } @@ -77,9 +70,8 @@ void ThreadBase::notify_one() { void ThreadBase::wait_for(volatile const bool& condition) { - mutex.lock(); - while (!condition) sleepCondition.wait(mutex); - mutex.unlock(); + std::unique_lock lk(mutex); + sleepCondition.wait(lk, [&]{ return condition; }); } @@ -89,9 +81,10 @@ void ThreadBase::wait_for(volatile const bool& condition) { Thread::Thread() /* : splitPoints() */ { // Initialization of non POD broken in MSVC searching = false; - maxPly = splitPointsSize = 0; - activeSplitPoint = NULL; - activePosition = NULL; + maxPly = 0; + splitPointsSize = 0; + activeSplitPoint = nullptr; + activePosition = nullptr; idx = Threads.size(); // Starts from 0 } @@ -109,25 +102,24 @@ bool Thread::cutoff_occurred() const { } -// Thread::available_to() checks whether the thread is available to help the -// thread 'master' at a split point. An obvious requirement is that thread must -// be idle. With more than two threads, this is not sufficient: If the thread is -// the master of some split point, it is only available as a slave to the slaves -// which are busy searching the split point at the top of slave's split point -// stack (the "helpful master concept" in YBWC terminology). +// Thread::can_join() checks whether the thread is available to join the split +// point 'sp'. An obvious requirement is that thread must be idle. With more than +// two threads, this is not sufficient: If the thread is the master of some split +// point, it is only available as a slave for the split points below his active +// one (the "helpful master" concept in YBWC terminology). -bool Thread::available_to(const Thread* master) const { +bool Thread::can_join(const SplitPoint* sp) const { if (searching) return false; // Make a local copy to be sure it doesn't become zero under our feet while // testing next condition and so leading to an out of bounds access. - const int size = splitPointsSize; + const size_t size = splitPointsSize; // No split points means that the thread is available as a slave for any // other thread otherwise apply the "helpful master" concept if possible. - return !size || splitPoints[size - 1].slavesMask.test(master->idx); + return !size || splitPoints[size - 1].slavesMask.test(sp->master->idx); } @@ -152,10 +144,9 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // Pick and init the next available split point SplitPoint& sp = splitPoints[splitPointsSize]; - sp.masterThread = this; + sp.master = this; sp.parentSplitPoint = activeSplitPoint; sp.slavesMask = 0, sp.slavesMask.set(idx); - sp.slavesCount = 1; sp.depth = depth; sp.bestValue = *bestValue; sp.bestMove = *bestMove; @@ -173,22 +164,21 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // Try to allocate available threads and ask them to start searching setting // 'searching' flag. This must be done under lock protection to avoid concurrent // allocation of the same slave by another master. - Threads.mutex.lock(); - sp.mutex.lock(); + Threads.spinlock.acquire(); + sp.spinlock.acquire(); sp.allSlavesSearching = true; // Must be set under lock protection ++splitPointsSize; activeSplitPoint = &sp; - activePosition = NULL; + activePosition = nullptr; Thread* slave; - while ( sp.slavesCount < MAX_SLAVES_PER_SPLITPOINT - && (slave = Threads.available_slave(this)) != NULL) + while ( sp.slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT + && (slave = Threads.available_slave(activeSplitPoint)) != nullptr) { sp.slavesMask.set(slave->idx); - sp.slavesCount++; - slave->activeSplitPoint = &sp; + slave->activeSplitPoint = activeSplitPoint; slave->searching = true; // Slave leaves idle_loop() slave->notify_one(); // Could be sleeping } @@ -197,8 +187,8 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // it will instantly launch a search, because its 'searching' flag is set. // The thread will return from the idle loop when all slaves have finished // their work at this split point. - sp.mutex.unlock(); - Threads.mutex.unlock(); + sp.spinlock.release(); + Threads.spinlock.release(); Thread::idle_loop(); // Force a call to base class idle_loop() @@ -211,8 +201,8 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes // We have returned from the idle loop, which means that all threads are // finished. Note that setting 'searching' and decreasing splitPointsSize must // be done under lock protection to avoid a race with Thread::available_to(). - Threads.mutex.lock(); - sp.mutex.lock(); + Threads.spinlock.acquire(); + sp.spinlock.acquire(); searching = true; --splitPointsSize; @@ -222,8 +212,8 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes *bestMove = sp.bestMove; *bestValue = sp.bestValue; - sp.mutex.unlock(); - Threads.mutex.unlock(); + sp.spinlock.release(); + Threads.spinlock.release(); } @@ -234,12 +224,12 @@ void TimerThread::idle_loop() { while (!exit) { - mutex.lock(); + std::unique_lock lk(mutex); if (!exit) - sleepCondition.wait_for(mutex, run ? Resolution : INT_MAX); + sleepCondition.wait_for(lk, std::chrono::milliseconds(run ? Resolution : INT_MAX)); - mutex.unlock(); + lk.unlock(); if (run) check_time(); @@ -254,17 +244,17 @@ void MainThread::idle_loop() { while (!exit) { - mutex.lock(); + std::unique_lock lk(mutex); thinking = false; while (!thinking && !exit) { Threads.sleepCondition.notify_one(); // Wake up the UI thread if needed - sleepCondition.wait(mutex); + sleepCondition.wait(lk); } - mutex.unlock(); + lk.unlock(); if (!exit) { @@ -300,8 +290,8 @@ void ThreadPool::exit() { delete_thread(timer); // As first because check_time() accesses threads data - for (iterator it = begin(); it != end(); ++it) - delete_thread(*it); + for (Thread* th : *this) + delete_thread(th); } @@ -334,15 +324,15 @@ void ThreadPool::read_uci_options() { // ThreadPool::available_slave() tries to find an idle thread which is available -// as a slave for the thread 'master'. +// to join SplitPoint 'sp'. -Thread* ThreadPool::available_slave(const Thread* master) const { +Thread* ThreadPool::available_slave(const SplitPoint* sp) const { - for (const_iterator it = begin(); it != end(); ++it) - if ((*it)->available_to(master)) - return *it; + for (Thread* th : *this) + if (th->can_join(sp)) + return th; - return NULL; + return nullptr; } @@ -350,10 +340,8 @@ Thread* ThreadPool::available_slave(const Thread* master) const { void ThreadPool::wait_for_think_finished() { - MainThread* th = main(); - th->mutex.lock(); - while (th->thinking) sleepCondition.wait(th->mutex); - th->mutex.unlock(); + std::unique_lock lk(main()->mutex); + sleepCondition.wait(lk, [&]{ return !main()->thinking; }); } @@ -364,7 +352,7 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, StateStackPtr& states) { wait_for_think_finished(); - SearchTime = Time::now(); // As early as possible + SearchTime = now(); // As early as possible Signals.stopOnPonderhit = Signals.firstRootMove = false; Signals.stop = Signals.failedLowAtRoot = false; @@ -374,14 +362,14 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits, Limits = limits; if (states.get()) // If we don't set a new position, preserve current state { - SetupStates = states; // Ownership transfer here + SetupStates = std::move(states); // Ownership transfer here assert(!states.get()); } - for (MoveList it(pos); *it; ++it) + for (const auto& m : MoveList(pos)) if ( limits.searchmoves.empty() - || std::count(limits.searchmoves.begin(), limits.searchmoves.end(), *it)) - RootMoves.push_back(RootMove(*it)); + || std::count(limits.searchmoves.begin(), limits.searchmoves.end(), m)) + RootMoves.push_back(RootMove(m)); main()->thinking = true; main()->notify_one(); // Starts main thread