X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=0265ee670b2ea9e84765a8b6208f8b1f8ccb2e9c;hp=e135cf84894823c07aaf646701bc7373b01e39d5;hb=dccaa145d2b57999aa3e368c7c9203731b4e9685;hpb=42b48b08e81b55e385e55b3074b7c59d81809a45 diff --git a/src/thread.h b/src/thread.h index e135cf84..0265ee67 100644 --- a/src/thread.h +++ b/src/thread.h @@ -29,8 +29,14 @@ #include "position.h" #include "search.h" +struct Thread; + const int MAX_THREADS = 128; const int MAX_SPLITPOINTS_PER_THREAD = 8; +const int MAX_SLAVES_PER_SPLITPOINT = 4; + +/// Mutex and ConditionVariable struct are wrappers of the low level locking +/// machinery and are modeled after the corresponding C++11 classes. struct Mutex { Mutex() { lock_init(l); } @@ -57,7 +63,9 @@ private: WaitCondition c; }; -struct Thread; + +/// SplitPoint struct stores information shared by the threads searching in +/// parallel below the same split point. It is populated at splitting time. struct SplitPoint { @@ -74,9 +82,10 @@ struct SplitPoint { MovePicker* movePicker; SplitPoint* parentSplitPoint; - // Shared data + // Shared variable data Mutex mutex; std::bitset slavesMask; + int slavesCount; volatile bool allSlavesSearching; volatile uint64_t nodes; volatile Value alpha; @@ -121,9 +130,9 @@ struct Thread : public ThreadBase { Depth depth, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode); SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD]; + Pawns::Table pawnsTable; Material::Table materialTable; Endgames endgames; - Pawns::Table pawnsTable; Position* activePosition; size_t idx; int maxPly; @@ -143,10 +152,13 @@ struct MainThread : public Thread { }; struct TimerThread : public ThreadBase { + + static const int Resolution = 5; // Millisec between two check_time() calls + TimerThread() : run(false) {} virtual void idle_loop(); + bool run; - static const int Resolution = 5; // msec between two check_time() calls }; @@ -156,10 +168,10 @@ struct TimerThread : public ThreadBase { struct ThreadPool : public std::vector { - void init(); // No c'tor and d'tor, threads rely on globals that should - void exit(); // be initialized and are valid during the whole thread lifetime. + void init(); // No c'tor and d'tor, threads rely on globals that should be + void exit(); // initialized and are valid during the whole thread lifetime. - MainThread* main() { return static_cast((*this)[0]); } + MainThread* main() { return static_cast(at(0)); } void read_uci_options(); Thread* available_slave(const Thread* master) const; void wait_for_think_finished();