X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=0348ed82cb722e68035d2ec7e85911db860d5562;hp=d12ec845c01f4bc4a288bd6bfe076b8652ca9b5b;hb=7bcd97933a20b649964bf96eb840a6190e777428;hpb=0ff91e16da5d66d7b47274203d460ff0144f1e39 diff --git a/src/thread.h b/src/thread.h index d12ec845..0348ed82 100644 --- a/src/thread.h +++ b/src/thread.h @@ -26,6 +26,8 @@ //// Includes //// +#include + #include "lock.h" #include "movepick.h" #include "position.h" @@ -36,7 +38,7 @@ //// Constants and variables //// -const int THREAD_MAX = 8; +const int MAX_THREADS = 8; const int ACTIVE_SPLIT_POINTS_MAX = 8; @@ -45,34 +47,47 @@ const int ACTIVE_SPLIT_POINTS_MAX = 8; //// struct SplitPoint { - SplitPoint *parent; + + // Const data after splitPoint has been setup + SplitPoint* parent; const Position* pos; - SearchStack sstack[THREAD_MAX][PLY_MAX_PLUS_2]; - SearchStack *parentSstack; - int ply; - Depth depth; - volatile Value alpha, beta, bestValue, futilityValue; bool pvNode; - int master, slaves[THREAD_MAX]; + Depth depth; + Value beta; + int ply, master, slaves[MAX_THREADS]; + SearchStack sstack[MAX_THREADS][PLY_MAX_PLUS_2]; + + // Const pointers to shared data + MovePicker* mp; + SearchStack* parentSstack; + + // Shared data Lock lock; - MovePicker *mp; + volatile Value alpha; + volatile Value bestValue; volatile int moves; volatile int cpus; - bool finished; + volatile bool stopRequest; }; +// ThreadState type is used to represent thread's current state + +enum ThreadState +{ + THREAD_SEARCHING, // thread is performing work + THREAD_AVAILABLE, // thread is polling for work + THREAD_SLEEPING, // we are not thinking, so thread is sleeping + THREAD_BOOKED, // other thread (master) has booked us as a slave + THREAD_WORKISWAITING, // master has ordered us to start + THREAD_TERMINATED // we are quitting and thread is terminated +}; struct Thread { - SplitPoint *splitPoint; - int activeSplitPoints; + SplitPoint* splitPoint; + volatile int activeSplitPoints; uint64_t nodes; uint64_t betaCutOffs[2]; - bool failHighPly1; - volatile bool stop; - volatile bool running; - volatile bool idle; - volatile bool workIsWaiting; - volatile bool printCurrentLine; + volatile ThreadState state; unsigned char pad[64]; // set some distance among local data for each thread };