X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=0469dc1d70fa180cfe17ca6a38e1c7a733b1ba28;hp=0265ee670b2ea9e84765a8b6208f8b1f8ccb2e9c;hb=04372316b3739e4e99ab1bcfd6923fef9de3110f;hpb=dccaa145d2b57999aa3e368c7c9203731b4e9685 diff --git a/src/thread.h b/src/thread.h index 0265ee67..0469dc1d 100644 --- a/src/thread.h +++ b/src/thread.h @@ -20,7 +20,11 @@ #ifndef THREAD_H_INCLUDED #define THREAD_H_INCLUDED +#include #include +#include +#include +#include #include #include "material.h" @@ -28,39 +32,24 @@ #include "pawns.h" #include "position.h" #include "search.h" +#include "thread_win32.h" struct Thread; -const int MAX_THREADS = 128; -const int MAX_SPLITPOINTS_PER_THREAD = 8; -const int MAX_SLAVES_PER_SPLITPOINT = 4; +const size_t MAX_THREADS = 128; +const size_t MAX_SPLITPOINTS_PER_THREAD = 8; +const size_t MAX_SLAVES_PER_SPLITPOINT = 4; -/// Mutex and ConditionVariable struct are wrappers of the low level locking -/// machinery and are modeled after the corresponding C++11 classes. -struct Mutex { - Mutex() { lock_init(l); } - ~Mutex() { lock_destroy(l); } +/// Spinlock class wraps low level atomic operations to provide a spin lock - void lock() { lock_grab(l); } - void unlock() { lock_release(l); } +class Spinlock { -private: - friend struct ConditionVariable; + Mutex m; // WARNING: Diasabled spinlocks to test on fishtest - Lock l; -}; - -struct ConditionVariable { - ConditionVariable() { cond_init(c); } - ~ConditionVariable() { cond_destroy(c); } - - void wait(Mutex& m) { cond_wait(c, m.l); } - void wait_for(Mutex& m, int ms) { timed_wait(c, m.l, ms); } - void notify_one() { cond_signal(c); } - -private: - WaitCondition c; +public: + void acquire() { m.lock(); } + void release() { m.unlock(); } }; @@ -72,7 +61,7 @@ struct SplitPoint { // Const data after split point has been setup const Position* pos; Search::Stack* ss; - Thread* masterThread; + Thread* master; Depth depth; Value beta; int nodeType; @@ -83,9 +72,8 @@ struct SplitPoint { SplitPoint* parentSplitPoint; // Shared variable data - Mutex mutex; + Spinlock spinlock; std::bitset slavesMask; - int slavesCount; volatile bool allSlavesSearching; volatile uint64_t nodes; volatile Value alpha; @@ -101,16 +89,15 @@ struct SplitPoint { struct ThreadBase { - ThreadBase() : handle(NativeHandle()), exit(false) {} - virtual ~ThreadBase() {} + virtual ~ThreadBase() = default; virtual void idle_loop() = 0; void notify_one(); void wait_for(volatile const bool& b); + std::thread nativeThread; Mutex mutex; ConditionVariable sleepCondition; - NativeHandle handle; - volatile bool exit; + volatile bool exit = false; }; @@ -124,7 +111,7 @@ struct Thread : public ThreadBase { Thread(); virtual void idle_loop(); bool cutoff_occurred() const; - bool available_to(const Thread* master) const; + bool can_join(const SplitPoint* sp) const; void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove, Depth depth, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode); @@ -137,7 +124,7 @@ struct Thread : public ThreadBase { size_t idx; int maxPly; SplitPoint* volatile activeSplitPoint; - volatile int splitPointsSize; + volatile size_t splitPointsSize; volatile bool searching; }; @@ -146,19 +133,17 @@ struct Thread : public ThreadBase { /// special threads: the main one and the recurring timer. struct MainThread : public Thread { - MainThread() : thinking(true) {} // Avoid a race with start_thinking() virtual void idle_loop(); - volatile bool thinking; + volatile bool thinking = true; // Avoid a race with start_thinking() }; struct TimerThread : public ThreadBase { static const int Resolution = 5; // Millisec between two check_time() calls - TimerThread() : run(false) {} virtual void idle_loop(); - bool run; + bool run = false; }; @@ -173,12 +158,12 @@ struct ThreadPool : public std::vector { MainThread* main() { return static_cast(at(0)); } void read_uci_options(); - Thread* available_slave(const Thread* master) const; + Thread* available_slave(const SplitPoint* sp) const; void wait_for_think_finished(); void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&); Depth minimumSplitDepth; - Mutex mutex; + Spinlock spinlock; ConditionVariable sleepCondition; TimerThread* timer; };