X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=0469dc1d70fa180cfe17ca6a38e1c7a733b1ba28;hp=3f902dc17b794a35250f87759e932dd9f0607bd4;hb=04372316b3739e4e99ab1bcfd6923fef9de3110f;hpb=f6f1d2422303923927c0c088dee1d6df22dc4b98 diff --git a/src/thread.h b/src/thread.h index 3f902dc1..0469dc1d 100644 --- a/src/thread.h +++ b/src/thread.h @@ -20,6 +20,7 @@ #ifndef THREAD_H_INCLUDED #define THREAD_H_INCLUDED +#include #include #include #include @@ -31,11 +32,26 @@ #include "pawns.h" #include "position.h" #include "search.h" +#include "thread_win32.h" struct Thread; -const int MAX_THREADS = 128; -const int MAX_SPLITPOINTS_PER_THREAD = 8; +const size_t MAX_THREADS = 128; +const size_t MAX_SPLITPOINTS_PER_THREAD = 8; +const size_t MAX_SLAVES_PER_SPLITPOINT = 4; + + +/// Spinlock class wraps low level atomic operations to provide a spin lock + +class Spinlock { + + Mutex m; // WARNING: Diasabled spinlocks to test on fishtest + +public: + void acquire() { m.lock(); } + void release() { m.unlock(); } +}; + /// SplitPoint struct stores information shared by the threads searching in /// parallel below the same split point. It is populated at splitting time. @@ -45,7 +61,7 @@ struct SplitPoint { // Const data after split point has been setup const Position* pos; Search::Stack* ss; - Thread* masterThread; + Thread* master; Depth depth; Value beta; int nodeType; @@ -56,7 +72,7 @@ struct SplitPoint { SplitPoint* parentSplitPoint; // Shared variable data - std::mutex mutex; + Spinlock spinlock; std::bitset slavesMask; volatile bool allSlavesSearching; volatile uint64_t nodes; @@ -79,8 +95,8 @@ struct ThreadBase { void wait_for(volatile const bool& b); std::thread nativeThread; - std::mutex mutex; - std::condition_variable sleepCondition; + Mutex mutex; + ConditionVariable sleepCondition; volatile bool exit = false; }; @@ -95,7 +111,7 @@ struct Thread : public ThreadBase { Thread(); virtual void idle_loop(); bool cutoff_occurred() const; - bool available_to(const Thread* master) const; + bool can_join(const SplitPoint* sp) const; void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove, Depth depth, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode); @@ -108,7 +124,7 @@ struct Thread : public ThreadBase { size_t idx; int maxPly; SplitPoint* volatile activeSplitPoint; - volatile int splitPointsSize; + volatile size_t splitPointsSize; volatile bool searching; }; @@ -142,13 +158,13 @@ struct ThreadPool : public std::vector { MainThread* main() { return static_cast(at(0)); } void read_uci_options(); - Thread* available_slave(const Thread* master) const; + Thread* available_slave(const SplitPoint* sp) const; void wait_for_think_finished(); void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&); Depth minimumSplitDepth; - std::mutex mutex; - std::condition_variable sleepCondition; + Spinlock spinlock; + ConditionVariable sleepCondition; TimerThread* timer; };