X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=11c8778d8e21e4ce8a5c603fecb0e74981509a5e;hp=beb09e4d5df5700a212bb08db0b84e5a7c161a9a;hb=258da28e79d99f75e0b626697bda2d459a37c0e6;hpb=7fb6fd2f558c9e2967fb393238d1dbe063f2d277 diff --git a/src/thread.h b/src/thread.h index beb09e4d..11c8778d 100644 --- a/src/thread.h +++ b/src/thread.h @@ -30,23 +30,23 @@ #include "search.h" const int MAX_THREADS = 32; -const int MAX_ACTIVE_SPLIT_POINTS = 8; +const int MAX_SPLITPOINTS_PER_THREAD = 8; struct SplitPoint { - // Const data after splitPoint has been setup - SplitPoint* parent; + // Const data after split point has been setup const Position* pos; + const Search::Stack* ss; Depth depth; Value beta; int nodeType; - int ply; int master; Move threatMove; // Const pointers to shared data MovePicker* mp; - Search::Stack* ss; + SplitPoint* parent; + // Shared data Lock lock; @@ -54,8 +54,9 @@ struct SplitPoint { volatile int64_t nodes; volatile Value alpha; volatile Value bestValue; + volatile Move bestMove; volatile int moveCount; - volatile bool is_betaCutoff; + volatile bool cutoff; }; @@ -72,8 +73,9 @@ struct Thread { void idle_loop(SplitPoint* sp_master); void main_loop(); void timer_loop(); + void wait_for_stop_or_ponderhit(); - SplitPoint splitPoints[MAX_ACTIVE_SPLIT_POINTS]; + SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD]; MaterialInfoTable materialTable; PawnInfoTable pawnTable; int threadID; @@ -81,8 +83,8 @@ struct Thread { Lock sleepLock; WaitCondition sleepCond; ThreadHandle handle; - SplitPoint* volatile splitPoint; - volatile int activeSplitPoints; + SplitPoint* volatile curSplitPoint; + volatile int splitPointsCnt; volatile bool is_searching; volatile bool do_sleep; volatile bool do_exit; @@ -111,24 +113,23 @@ public: void read_uci_options(); bool available_slave_exists(int master) const; void set_timer(int msec); - void wait_for_stop_or_ponderhit(); void stop_thinking(); void start_thinking(const Position& pos, const Search::LimitsType& limits, const std::set& = std::set(), bool async = false); template - Value split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value bestValue, + Value split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value bestValue, Move* bestMove, Depth depth, Move threatMove, int moveCount, MovePicker* mp, int nodeType); private: friend struct Thread; Thread threads[MAX_THREADS + 1]; // Last one is used as a timer - Lock threadsLock; + Lock splitLock; + WaitCondition sleepCond; Depth minimumSplitDepth; int maxThreadsPerSplitPoint; int activeThreads; bool useSleepingThreads; - WaitCondition sleepCond; }; extern ThreadsManager Threads;