X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=2fc958c1ceb681c4b3652816ff0f8e1494e34130;hp=6c3c18affdb0a134b08f4f23cbb87a5a87a40dd6;hb=e70eae2c91840c06f69e900c231b6a8a9660b438;hpb=6fa83f51889248b16f539db4ce0fe5b23f2a85d6 diff --git a/src/thread.h b/src/thread.h index 6c3c18af..2fc958c1 100644 --- a/src/thread.h +++ b/src/thread.h @@ -22,7 +22,6 @@ #include -#include "evaluate.h" #include "material.h" #include "movepick.h" #include "pawns.h" @@ -100,18 +99,18 @@ public: Thread(Fn fn); ~Thread(); - void wake_up(); + void notify_one(); bool cutoff_occurred() const; bool is_available_to(Thread* master) const; void idle_loop(); void main_loop(); void timer_loop(); - void wait_for_stop_or_ponderhit(); + void wait_for(volatile const bool& b); SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD]; - Eval::Table evalTable; - MaterialTable materialTable; - PawnTable pawnTable; + Material::Table materialTable; + Endgames endgames; + Pawns::Table pawnsTable; size_t idx; int maxPly; Mutex mutex; @@ -121,7 +120,7 @@ public: SplitPoint* volatile curSplitPoint; volatile int splitPointsCnt; volatile bool is_searching; - volatile bool do_sleep; + volatile bool is_finished; volatile bool do_exit; }; @@ -137,16 +136,13 @@ public: void exit(); // be initialized and valid during the whole thread lifetime. Thread& operator[](size_t id) { return *threads[id]; } - bool use_sleeping_threads() const { return useSleepingThreads; } int min_split_depth() const { return minimumSplitDepth; } size_t size() const { return threads.size(); } Thread* main_thread() { return threads[0]; } + Thread* timer_thread() { return timer; } - void wake_up() const; - void sleep() const; void read_uci_options(); bool available_slave_exists(Thread* master) const; - void set_timer(int msec); void wait_for_search_finished(); void start_searching(const Position&, const Search::LimitsType&, const std::vector&, Search::StateStackPtr&); @@ -164,7 +160,8 @@ private: ConditionVariable sleepCondition; Depth minimumSplitDepth; int maxThreadsPerSplitPoint; - bool useSleepingThreads; +public: + bool sleepWhileIdle; }; extern ThreadPool Threads;