X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=38a29e8dc00d6c07bd88f097830ff8ce3d378a4c;hp=3f3c8c4c0a1614aee6735de0551073ee4c7a358c;hb=8dcb4bc3cce1f487cfac65ed20d21378d0f39b2e;hpb=699f700162f410519e5510c667aebc9940d4e91e diff --git a/src/thread.h b/src/thread.h index 3f3c8c4c..38a29e8d 100644 --- a/src/thread.h +++ b/src/thread.h @@ -31,6 +31,31 @@ const int MAX_THREADS = 32; const int MAX_SPLITPOINTS_PER_THREAD = 8; +struct Mutex { + Mutex() { lock_init(l); } + ~Mutex() { lock_destroy(l); } + + void lock() { lock_grab(l); } + void unlock() { lock_release(l); } + +private: + friend struct ConditionVariable; + + Lock l; +}; + +struct ConditionVariable { + ConditionVariable() { cond_init(c); } + ~ConditionVariable() { cond_destroy(c); } + + void wait(Mutex& m) { cond_wait(c, m.l); } + void wait_for(Mutex& m, int ms) { timed_wait(c, m.l, ms); } + void notify_one() { cond_signal(c); } + +private: + WaitCondition c; +}; + class Thread; struct SplitPoint { @@ -49,7 +74,7 @@ struct SplitPoint { SplitPoint* parent; // Shared data - Lock lock; + Mutex mutex; volatile uint64_t slavesMask; volatile int64_t nodes; volatile Value alpha; @@ -67,20 +92,16 @@ struct SplitPoint { class Thread { - Thread(const Thread&); // Only declared to disable the default ones - Thread& operator=(const Thread&); // that are not suitable in this case. - - typedef void (Thread::* Fn) (); + typedef void (Thread::* Fn) (); // Pointer to member function public: Thread(Fn fn); - ~Thread(); + ~Thread(); void wake_up(); bool cutoff_occurred() const; - bool is_available_to(const Thread& master) const; - void idle_loop(SplitPoint* sp_master); - void idle_loop() { idle_loop(NULL); } // Hack to allow storing in start_fn + bool is_available_to(Thread* master) const; + void idle_loop(); void main_loop(); void timer_loop(); void wait_for_stop_or_ponderhit(); @@ -88,10 +109,10 @@ public: SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD]; MaterialTable materialTable; PawnTable pawnTable; - int idx; + size_t idx; int maxPly; - Lock sleepLock; - WaitCondition sleepCond; + Mutex mutex; + ConditionVariable sleepCondition; NativeHandle handle; Fn start_fn; SplitPoint* volatile curSplitPoint; @@ -102,35 +123,30 @@ public: }; -/// ThreadsManager class handles all the threads related stuff like init, starting, +/// ThreadPool class handles all the threads related stuff like init, starting, /// parking and, the most important, launching a slave thread at a split point. /// All the access to shared thread data is done through this class. -class ThreadsManager { - /* As long as the single ThreadsManager object is defined as a global we don't - need to explicitly initialize to zero its data members because variables with - static storage duration are automatically set to zero before enter main() - */ +class ThreadPool { + public: - void init(); // No c'tor becuase Threads is static and we need engine initialized - ~ThreadsManager(); + void init(); // No c'tor and d'tor, threads rely on globals that should + void exit(); // be initialized and valid during the whole thread lifetime. - Thread& operator[](int id) { return *threads[id]; } + Thread& operator[](size_t id) { return *threads[id]; } bool use_sleeping_threads() const { return useSleepingThreads; } int min_split_depth() const { return minimumSplitDepth; } - int size() const { return (int)threads.size(); } - Thread* main_thread() const { return threads[0]; } - Thread* this_thread() const { return (Thread*)tls_get(tlsKey); } - void set_this_thread(Thread* th) const { tls_set(tlsKey, th); } + size_t size() const { return threads.size(); } + Thread* main_thread() { return threads[0]; } void wake_up() const; void sleep() const; void read_uci_options(); - bool available_slave_exists(const Thread& master) const; + bool available_slave_exists(Thread* master) const; void set_timer(int msec); void wait_for_search_finished(); - void start_searching(const Position& pos, const Search::LimitsType& limits, - const std::vector& searchMoves); + void start_searching(const Position&, const Search::LimitsType&, + const std::vector&, Search::StateStackPtr&); template Value split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value bestValue, Move* bestMove, @@ -140,14 +156,13 @@ private: std::vector threads; Thread* timer; - ThreadLocalStorageKey tlsKey; - Lock splitLock; - WaitCondition sleepCond; + Mutex mutex; + ConditionVariable sleepCondition; Depth minimumSplitDepth; int maxThreadsPerSplitPoint; bool useSleepingThreads; }; -extern ThreadsManager Threads; +extern ThreadPool Threads; #endif // !defined(THREAD_H_INCLUDED)