X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=4ad08465ff30751ae3f89777ac57ff068d2485d5;hp=786c5b677c1934a2dfd0c9aa6ab09870f87b052b;hb=1f40cd6d02374277abb5620d88d6fe58d7e9d6f7;hpb=1a414cd9cb274d9572c60fe4067671cd993ffb36
diff --git a/src/thread.h b/src/thread.h
index 786c5b67..4ad08465 100644
--- a/src/thread.h
+++ b/src/thread.h
@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,7 +17,7 @@
along with this program. If not, see .
*/
-#if !defined(THREAD_H_INCLUDED)
+#ifndef THREAD_H_INCLUDED
#define THREAD_H_INCLUDED
#include
@@ -68,6 +68,7 @@ struct SplitPoint {
Value beta;
int nodeType;
Move threatMove;
+ bool cutNode;
// Const pointers to shared data
MovePicker* movePicker;
@@ -75,7 +76,6 @@ struct SplitPoint {
// Shared data
Mutex mutex;
- Position* slavesPositions[MAX_THREADS];
volatile uint64_t slavesMask;
volatile int64_t nodes;
volatile Value alpha;
@@ -103,13 +103,14 @@ struct Thread {
void wait_for(volatile const bool& b);
template
- Value split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value bestValue, Move* bestMove,
- Depth depth, Move threatMove, int moveCount, MovePicker& mp, int nodeType);
+ void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove,
+ Depth depth, Move threatMove, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode);
SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD];
Material::Table materialTable;
Endgames endgames;
Pawns::Table pawnsTable;
+ Position* activePosition;
size_t idx;
int maxPly;
Mutex mutex;
@@ -149,7 +150,7 @@ struct ThreadPool : public std::vector {
MainThread* main_thread() { return static_cast((*this)[0]); }
void read_uci_options();
- bool slave_available(Thread* master) const;
+ Thread* available_slave(Thread* master) const;
void wait_for_think_finished();
void start_thinking(const Position&, const Search::LimitsType&,
const std::vector&, Search::StateStackPtr&);
@@ -164,4 +165,4 @@ struct ThreadPool : public std::vector {
extern ThreadPool Threads;
-#endif // !defined(THREAD_H_INCLUDED)
+#endif // #ifndef THREAD_H_INCLUDED