X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=558a6752da9c679cfa59f6c4b614356703df2680;hp=f2f6dd2602490f57a31168101229c9add58bf6db;hb=b4a04d80385d76bb701f6727b0150889ec437723;hpb=d3600c39a745179ed6b094b305d0645e83a1ee86 diff --git a/src/thread.h b/src/thread.h index f2f6dd26..558a6752 100644 --- a/src/thread.h +++ b/src/thread.h @@ -1,18 +1,18 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ @@ -26,6 +26,7 @@ //// Includes //// +#include "history.h" #include "lock.h" #include "movepick.h" #include "position.h" @@ -66,13 +67,15 @@ struct Thread { SplitPoint *splitPoint; int activeSplitPoints; uint64_t nodes; + uint64_t betaCutOffs[2]; bool failHighPly1; volatile bool stop; volatile bool running; volatile bool idle; volatile bool workIsWaiting; volatile bool printCurrentLine; - unsigned char pad[64]; + History H; + unsigned char pad[64]; // set some distance among local data for each thread };