X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=606f96262dd72ead3f3672a45c1148f840efcb97;hp=0265ee670b2ea9e84765a8b6208f8b1f8ccb2e9c;hb=7ff965eebfbc17d2bb4be9c64d56fecf68615010;hpb=dccaa145d2b57999aa3e368c7c9203731b4e9685 diff --git a/src/thread.h b/src/thread.h index 0265ee67..606f9626 100644 --- a/src/thread.h +++ b/src/thread.h @@ -21,6 +21,9 @@ #define THREAD_H_INCLUDED #include +#include +#include +#include #include #include "material.h" @@ -31,38 +34,9 @@ struct Thread; -const int MAX_THREADS = 128; -const int MAX_SPLITPOINTS_PER_THREAD = 8; -const int MAX_SLAVES_PER_SPLITPOINT = 4; - -/// Mutex and ConditionVariable struct are wrappers of the low level locking -/// machinery and are modeled after the corresponding C++11 classes. - -struct Mutex { - Mutex() { lock_init(l); } - ~Mutex() { lock_destroy(l); } - - void lock() { lock_grab(l); } - void unlock() { lock_release(l); } - -private: - friend struct ConditionVariable; - - Lock l; -}; - -struct ConditionVariable { - ConditionVariable() { cond_init(c); } - ~ConditionVariable() { cond_destroy(c); } - - void wait(Mutex& m) { cond_wait(c, m.l); } - void wait_for(Mutex& m, int ms) { timed_wait(c, m.l, ms); } - void notify_one() { cond_signal(c); } - -private: - WaitCondition c; -}; - +const size_t MAX_THREADS = 128; +const size_t MAX_SPLITPOINTS_PER_THREAD = 8; +const size_t MAX_SLAVES_PER_SPLITPOINT = 4; /// SplitPoint struct stores information shared by the threads searching in /// parallel below the same split point. It is populated at splitting time. @@ -72,7 +46,7 @@ struct SplitPoint { // Const data after split point has been setup const Position* pos; Search::Stack* ss; - Thread* masterThread; + Thread* master; Depth depth; Value beta; int nodeType; @@ -83,9 +57,8 @@ struct SplitPoint { SplitPoint* parentSplitPoint; // Shared variable data - Mutex mutex; + std::mutex mutex; std::bitset slavesMask; - int slavesCount; volatile bool allSlavesSearching; volatile uint64_t nodes; volatile Value alpha; @@ -101,16 +74,15 @@ struct SplitPoint { struct ThreadBase { - ThreadBase() : handle(NativeHandle()), exit(false) {} - virtual ~ThreadBase() {} + virtual ~ThreadBase() = default; virtual void idle_loop() = 0; void notify_one(); void wait_for(volatile const bool& b); - Mutex mutex; - ConditionVariable sleepCondition; - NativeHandle handle; - volatile bool exit; + std::thread nativeThread; + std::mutex mutex; + std::condition_variable sleepCondition; + volatile bool exit = false; }; @@ -137,7 +109,7 @@ struct Thread : public ThreadBase { size_t idx; int maxPly; SplitPoint* volatile activeSplitPoint; - volatile int splitPointsSize; + volatile size_t splitPointsSize; volatile bool searching; }; @@ -146,19 +118,17 @@ struct Thread : public ThreadBase { /// special threads: the main one and the recurring timer. struct MainThread : public Thread { - MainThread() : thinking(true) {} // Avoid a race with start_thinking() virtual void idle_loop(); - volatile bool thinking; + volatile bool thinking = true; // Avoid a race with start_thinking() }; struct TimerThread : public ThreadBase { static const int Resolution = 5; // Millisec between two check_time() calls - TimerThread() : run(false) {} virtual void idle_loop(); - bool run; + bool run = false; }; @@ -178,8 +148,8 @@ struct ThreadPool : public std::vector { void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&); Depth minimumSplitDepth; - Mutex mutex; - ConditionVariable sleepCondition; + std::mutex mutex; + std::condition_variable sleepCondition; TimerThread* timer; };