X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=6a929a98af1cdc44bbd9d703f5dfb597f71cfb23;hp=fe2cf42592e4c88d50323b16f11daef000c1e135;hb=3df2c01b5769c7ae996fb5b992c06e4a5428ad35;hpb=7eb6a488ade31254151fd516aa4c94fc56b84a1f diff --git a/src/thread.h b/src/thread.h index fe2cf425..6a929a98 100644 --- a/src/thread.h +++ b/src/thread.h @@ -31,6 +31,33 @@ const int MAX_THREADS = 32; const int MAX_SPLITPOINTS_PER_THREAD = 8; +struct Mutex { + Mutex() { lock_init(l); } + ~Mutex() { lock_destroy(l); } + + void lock() { lock_grab(l); } + void unlock() { lock_release(l); } + +private: + friend struct ConditionVariable; + + Lock l; +}; + +struct ConditionVariable { + ConditionVariable() { cond_init(c); } + ~ConditionVariable() { cond_destroy(c); } + + void wait(Mutex& m) { cond_wait(c, m.l); } + void wait_for(Mutex& m, int ms) { timed_wait(c, m.l, ms); } + void notify_one() { cond_signal(c); } + +private: + WaitCondition c; +}; + +class Thread; + struct SplitPoint { // Const data after split point has been setup @@ -39,7 +66,7 @@ struct SplitPoint { Depth depth; Value beta; int nodeType; - int master; + Thread* master; Move threatMove; // Const pointers to shared data @@ -47,7 +74,7 @@ struct SplitPoint { SplitPoint* parent; // Shared data - Lock lock; + Mutex mutex; volatile uint64_t slavesMask; volatile int64_t nodes; volatile Value alpha; @@ -65,20 +92,16 @@ struct SplitPoint { class Thread { - Thread(const Thread&); // Only declared to disable the default ones - Thread& operator=(const Thread&); // that are not suitable in this case. - - typedef void (Thread::* Fn) (); + typedef void (Thread::* Fn) (); // Pointer to member function public: Thread(Fn fn); - ~Thread(); + ~Thread(); void wake_up(); bool cutoff_occurred() const; - bool is_available_to(int master) const; - void idle_loop(SplitPoint* sp_master); - void idle_loop() { idle_loop(NULL); } // Hack to allow storing in start_fn + bool is_available_to(Thread* master) const; + void idle_loop(); void main_loop(); void timer_loop(); void wait_for_stop_or_ponderhit(); @@ -86,10 +109,10 @@ public: SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD]; MaterialTable materialTable; PawnTable pawnTable; - int threadID; + size_t idx; int maxPly; - Lock sleepLock; - WaitCondition sleepCond; + Mutex mutex; + ConditionVariable sleepCondition; NativeHandle handle; Fn start_fn; SplitPoint* volatile curSplitPoint; @@ -100,32 +123,30 @@ public: }; -/// ThreadsManager class handles all the threads related stuff like init, starting, +/// ThreadPool class handles all the threads related stuff like init, starting, /// parking and, the most important, launching a slave thread at a split point. /// All the access to shared thread data is done through this class. -class ThreadsManager { - /* As long as the single ThreadsManager object is defined as a global we don't - need to explicitly initialize to zero its data members because variables with - static storage duration are automatically set to zero before enter main() - */ +class ThreadPool { + public: - void init(); // No c'tor becuase Threads is static and we need engine initialized - ~ThreadsManager(); + void init(); // No c'tor, Threads object is global and engine shall be fully initialized + ~ThreadPool(); - Thread& operator[](int id) { return *threads[id]; } + Thread& operator[](size_t id) { return *threads[id]; } bool use_sleeping_threads() const { return useSleepingThreads; } int min_split_depth() const { return minimumSplitDepth; } - int size() const { return (int)threads.size(); } + size_t size() const { return threads.size(); } + Thread* main_thread() { return threads[0]; } void wake_up() const; void sleep() const; void read_uci_options(); - bool available_slave_exists(int master) const; + bool available_slave_exists(Thread* master) const; void set_timer(int msec); void wait_for_search_finished(); - void start_searching(const Position& pos, const Search::LimitsType& limits, - const std::vector& searchMoves); + void start_searching(const Position&, const Search::LimitsType&, + const std::vector&, Search::StateStackPtr&); template Value split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value bestValue, Move* bestMove, @@ -135,13 +156,13 @@ private: std::vector threads; Thread* timer; - Lock splitLock; - WaitCondition sleepCond; + Mutex mutex; + ConditionVariable sleepCondition; Depth minimumSplitDepth; int maxThreadsPerSplitPoint; bool useSleepingThreads; }; -extern ThreadsManager Threads; +extern ThreadPool Threads; #endif // !defined(THREAD_H_INCLUDED)