X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=6c6ccf7ea9750b6cec2d7b071c8f30e0ca3a1ace;hp=d97a25a693831b047a547ba539d51fc01e7fec06;hb=e05039156c61c9b36bdb34f2c163c80268f22bc7;hpb=8da2153ee89dd6874cdf35bacedcc73ea8d13d2c diff --git a/src/thread.h b/src/thread.h index d97a25a6..6c6ccf7e 100644 --- a/src/thread.h +++ b/src/thread.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -50,7 +50,8 @@ struct SplitPoint { SearchStack *parentSstack; int ply; Depth depth; - volatile Value alpha, beta, bestValue; + volatile Value alpha, beta, bestValue, futilityValue; + Value approximateEval; bool pvNode; Bitboard dcCandidates; int master, slaves[THREAD_MAX]; @@ -66,13 +67,14 @@ struct Thread { SplitPoint *splitPoint; int activeSplitPoints; uint64_t nodes; + uint64_t betaCutOffs[2]; bool failHighPly1; volatile bool stop; volatile bool running; volatile bool idle; volatile bool workIsWaiting; volatile bool printCurrentLine; - unsigned char pad[64]; + unsigned char pad[64]; // set some distance among local data for each thread };