X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=87b78136f5c7851b992327cdc03d65205c7becc2;hp=27c39dff6de928caaa2f12ab78f77fb3b25ae0a1;hb=67f611f3eb68a9714d41d62777913bb2a4075314;hpb=1a03f0b0d369637081e29a235afd0bce4241b6dd diff --git a/src/thread.h b/src/thread.h index 27c39dff..87b78136 100644 --- a/src/thread.h +++ b/src/thread.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -51,8 +51,8 @@ struct SplitPoint { // Const data after splitPoint has been setup SplitPoint* parent; const Position* pos; - bool pvNode; Depth depth; + bool pvNode, mateThreat; Value beta; int ply, master, slaves[MAX_THREADS]; SearchStack sstack[MAX_THREADS][PLY_MAX_PLUS_2]; @@ -87,7 +87,6 @@ struct Thread { volatile int activeSplitPoints; uint64_t nodes; uint64_t betaCutOffs[2]; - volatile bool printCurrentLineRequest; volatile ThreadState state; unsigned char pad[64]; // set some distance among local data for each thread };