X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=87b78136f5c7851b992327cdc03d65205c7becc2;hp=3800928b76a3eda5e4f8455f5797a9e790ea25fe;hb=67f611f3eb68a9714d41d62777913bb2a4075314;hpb=79b57dd4ca54bcb80a50c8fadadc7e64269fb756 diff --git a/src/thread.h b/src/thread.h index 3800928b..87b78136 100644 --- a/src/thread.h +++ b/src/thread.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -51,9 +51,9 @@ struct SplitPoint { // Const data after splitPoint has been setup SplitPoint* parent; const Position* pos; - bool pvNode; Depth depth; - Value beta, futilityValue; + bool pvNode, mateThreat; + Value beta; int ply, master, slaves[MAX_THREADS]; SearchStack sstack[MAX_THREADS][PLY_MAX_PLUS_2]; @@ -87,7 +87,6 @@ struct Thread { volatile int activeSplitPoints; uint64_t nodes; uint64_t betaCutOffs[2]; - volatile bool printCurrentLineRequest; volatile ThreadState state; unsigned char pad[64]; // set some distance among local data for each thread };