X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=97ed219a67f6eb93640ccc1480f6f7ca4aed9eb9;hp=e880b01c6fc95dc2da7ca7c8e09b648030ce3bf2;hb=ecc5ff6693f116f4a8ae5f5080252f29b279c0a1;hpb=7ea5659c5fe0325f1b6ee5fec06ecd0f066e81c3 diff --git a/src/thread.h b/src/thread.h index e880b01c..97ed219a 100644 --- a/src/thread.h +++ b/src/thread.h @@ -37,53 +37,6 @@ struct Thread; const size_t MAX_THREADS = 128; -const size_t MAX_SPLITPOINTS_PER_THREAD = 8; -const size_t MAX_SLAVES_PER_SPLITPOINT = 4; - -class Spinlock { - - std::atomic_int lock; - -public: - Spinlock() { lock = 1; } // Init here to workaround a bug with MSVC 2013 - void acquire() { - while (lock.fetch_sub(1, std::memory_order_acquire) != 1) - while (lock.load(std::memory_order_relaxed) <= 0) - std::this_thread::yield(); // Be nice to hyperthreading - } - void release() { lock.store(1, std::memory_order_release); } -}; - - -/// SplitPoint struct stores information shared by the threads searching in -/// parallel below the same split point. It is populated at splitting time. - -struct SplitPoint { - - // Const data after split point has been setup - const Position* pos; - Search::Stack* ss; - Thread* master; - Depth depth; - Value beta; - int nodeType; - bool cutNode; - - // Const pointers to shared data - MovePicker* movePicker; - SplitPoint* parentSplitPoint; - - // Shared variable data - Spinlock spinlock; - std::bitset slavesMask; - volatile bool allSlavesSearching; - volatile uint64_t nodes; - volatile Value alpha; - volatile Value bestValue; - volatile Move bestMove; - volatile int moveCount; - volatile bool cutoff; -}; /// ThreadBase struct is the base of the hierarchy from where we derive all the @@ -94,10 +47,10 @@ struct ThreadBase : public std::thread { virtual ~ThreadBase() = default; virtual void idle_loop() = 0; void notify_one(); - void wait_for(volatile const bool& b); + void wait(volatile const bool& b); + void wait_while(volatile const bool& b); Mutex mutex; - Spinlock spinlock; ConditionVariable sleepCondition; volatile bool exit = false; }; @@ -112,22 +65,21 @@ struct Thread : public ThreadBase { Thread(); virtual void idle_loop(); - bool cutoff_occurred() const; - bool can_join(const SplitPoint* sp) const; - - void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove, - Depth depth, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode); + void search(bool isMainThread = false); - SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD]; Pawns::Table pawnsTable; Material::Table materialTable; Endgames endgames; - Position* activePosition; - size_t idx; + size_t idx, PVIdx; int maxPly; - SplitPoint* volatile activeSplitPoint; - volatile size_t splitPointsSize; volatile bool searching; + + Position rootPos; + Search::RootMoveVector rootMoves; + Search::Stack stack[MAX_PLY+4]; + HistoryStats History; + MovesStats Countermoves; + Depth depth; }; @@ -137,6 +89,7 @@ struct Thread : public ThreadBase { struct MainThread : public Thread { virtual void idle_loop(); void join(); + void think(); volatile bool thinking = true; // Avoid a race with start_thinking() }; @@ -161,10 +114,8 @@ struct ThreadPool : public std::vector { MainThread* main() { return static_cast(at(0)); } void read_uci_options(); - Thread* available_slave(const SplitPoint* sp) const; void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&); - - Depth minimumSplitDepth; + int64_t nodes_searched(); TimerThread* timer; };