X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=b6809f4e37221dcca2329b62980f07a7e42c5238;hp=3f902dc17b794a35250f87759e932dd9f0607bd4;hb=a590d1d52deb22dfe42d5e59740ef07853320bb7;hpb=96e36a789708164b14c873cdb2e0acac9aca57e7 diff --git a/src/thread.h b/src/thread.h index 3f902dc1..b6809f4e 100644 --- a/src/thread.h +++ b/src/thread.h @@ -20,6 +20,7 @@ #ifndef THREAD_H_INCLUDED #define THREAD_H_INCLUDED +#include #include #include #include @@ -34,8 +35,26 @@ struct Thread; -const int MAX_THREADS = 128; -const int MAX_SPLITPOINTS_PER_THREAD = 8; +const size_t MAX_THREADS = 128; +const size_t MAX_SPLITPOINTS_PER_THREAD = 8; +const size_t MAX_SLAVES_PER_SPLITPOINT = 4; + + +/// Spinlock class wraps low level atomic operations to provide a spin lock + +class Spinlock { + + std::atomic_int lock; + +public: + Spinlock() { lock = 1; } // Init here to workaround a bug with MSVC 2013 + void acquire() { + while (lock.fetch_sub(1, std::memory_order_acquire) != 1) + while (lock.load(std::memory_order_relaxed) <= 0) {} + } + void release() { lock.store(1, std::memory_order_release); } +}; + /// SplitPoint struct stores information shared by the threads searching in /// parallel below the same split point. It is populated at splitting time. @@ -45,7 +64,7 @@ struct SplitPoint { // Const data after split point has been setup const Position* pos; Search::Stack* ss; - Thread* masterThread; + Thread* master; Depth depth; Value beta; int nodeType; @@ -56,7 +75,7 @@ struct SplitPoint { SplitPoint* parentSplitPoint; // Shared variable data - std::mutex mutex; + Spinlock spinlock; std::bitset slavesMask; volatile bool allSlavesSearching; volatile uint64_t nodes; @@ -95,7 +114,7 @@ struct Thread : public ThreadBase { Thread(); virtual void idle_loop(); bool cutoff_occurred() const; - bool available_to(const Thread* master) const; + bool can_join(const SplitPoint* sp) const; void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove, Depth depth, int moveCount, MovePicker* movePicker, int nodeType, bool cutNode); @@ -108,7 +127,7 @@ struct Thread : public ThreadBase { size_t idx; int maxPly; SplitPoint* volatile activeSplitPoint; - volatile int splitPointsSize; + volatile size_t splitPointsSize; volatile bool searching; }; @@ -142,12 +161,12 @@ struct ThreadPool : public std::vector { MainThread* main() { return static_cast(at(0)); } void read_uci_options(); - Thread* available_slave(const Thread* master) const; + Thread* available_slave(const SplitPoint* sp) const; void wait_for_think_finished(); void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&); Depth minimumSplitDepth; - std::mutex mutex; + Spinlock spinlock; std::condition_variable sleepCondition; TimerThread* timer; };