X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=cdb0d9b8b2561509a6a820048aff5a8e874ce7c1;hp=13121ca1175756ee4965f4af25e29dc339f7396b;hb=eabba1119f45f2ac8a3a6248bd1c1d9868d7af5c;hpb=05cfb00f26ca075ac972e320aaeabefe20599aea diff --git a/src/thread.h b/src/thread.h index 13121ca1..cdb0d9b8 100644 --- a/src/thread.h +++ b/src/thread.h @@ -37,8 +37,8 @@ struct SplitPoint { SplitPoint* parent; const Position* pos; Depth depth; - bool pvNode; Value beta; + int nodeType; int ply; int master; Move threatMove; @@ -70,8 +70,7 @@ struct Thread { INITIALIZING, // Thread is initializing itself SEARCHING, // Thread is performing work AVAILABLE, // Thread is waiting for work - BOOKED, // Other thread (master) has booked us as a slave - WORKISWAITING, // Master has ordered us to start + WORKISWAITING, // Master has ordered us to start searching TERMINATED // We are quitting and thread is terminated }; @@ -79,6 +78,7 @@ struct Thread { bool cutoff_occurred() const; bool is_available_to(int master) const; + SplitPoint splitPoints[MAX_ACTIVE_SPLIT_POINTS]; MaterialInfoTable materialTable; PawnInfoTable pawnTable; int maxPly; @@ -87,7 +87,6 @@ struct Thread { volatile ThreadState state; SplitPoint* volatile splitPoint; volatile int activeSplitPoints; - SplitPoint splitPoints[MAX_ACTIVE_SPLIT_POINTS]; }; @@ -115,16 +114,16 @@ public: void idle_loop(int threadID, SplitPoint* sp); template - void split(Position& pos, SearchStack* ss, Value* alpha, const Value beta, Value* bestValue, - Depth depth, Move threatMove, int moveCount, MovePicker* mp, bool pvNode); + Value split(Position& pos, SearchStack* ss, Value alpha, Value beta, Value bestValue, + Depth depth, Move threatMove, int moveCount, MovePicker* mp, int nodeType); private: - Lock mpLock; + Thread threads[MAX_THREADS]; + Lock threadsLock; Depth minimumSplitDepth; int maxThreadsPerSplitPoint; - bool useSleepingThreads; int activeThreads; + bool useSleepingThreads; volatile bool allThreadsShouldExit; - Thread threads[MAX_THREADS]; }; extern ThreadsManager Threads;