X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=e880b01c6fc95dc2da7ca7c8e09b648030ce3bf2;hp=8f930149f333e764d3525fc9d93fd8f4dba3798b;hb=55b46ffa909cf3873e4ac7129e324ed3eb1d0124;hpb=d71f7070406bc018e3ca868461d77a90eaebfcbc diff --git a/src/thread.h b/src/thread.h index 8f930149..e880b01c 100644 --- a/src/thread.h +++ b/src/thread.h @@ -41,16 +41,17 @@ const size_t MAX_SPLITPOINTS_PER_THREAD = 8; const size_t MAX_SLAVES_PER_SPLITPOINT = 4; class Spinlock { - std::atomic_int _lock; + + std::atomic_int lock; public: - Spinlock() { _lock = 1; } // Init here to workaround a bug with MSVC 2013 - void lock() { - while (_lock.fetch_sub(1, std::memory_order_acquire) != 1) - for (int cnt = 0; _lock.load(std::memory_order_relaxed) <= 0; ++cnt) - if (cnt >= 10000) std::this_thread::yield(); // Be nice to hyperthreading + Spinlock() { lock = 1; } // Init here to workaround a bug with MSVC 2013 + void acquire() { + while (lock.fetch_sub(1, std::memory_order_acquire) != 1) + while (lock.load(std::memory_order_relaxed) <= 0) + std::this_thread::yield(); // Be nice to hyperthreading } - void unlock() { _lock.store(1, std::memory_order_release); } + void release() { lock.store(1, std::memory_order_release); } }; @@ -73,7 +74,7 @@ struct SplitPoint { SplitPoint* parentSplitPoint; // Shared variable data - Spinlock mutex; + Spinlock spinlock; std::bitset slavesMask; volatile bool allSlavesSearching; volatile uint64_t nodes; @@ -88,15 +89,15 @@ struct SplitPoint { /// ThreadBase struct is the base of the hierarchy from where we derive all the /// specialized thread classes. -struct ThreadBase { +struct ThreadBase : public std::thread { virtual ~ThreadBase() = default; virtual void idle_loop() = 0; void notify_one(); void wait_for(volatile const bool& b); - std::thread nativeThread; Mutex mutex; + Spinlock spinlock; ConditionVariable sleepCondition; volatile bool exit = false; }; @@ -127,7 +128,6 @@ struct Thread : public ThreadBase { SplitPoint* volatile activeSplitPoint; volatile size_t splitPointsSize; volatile bool searching; - Spinlock allocMutex; }; @@ -136,6 +136,7 @@ struct Thread : public ThreadBase { struct MainThread : public Thread { virtual void idle_loop(); + void join(); volatile bool thinking = true; // Avoid a race with start_thinking() }; @@ -161,11 +162,9 @@ struct ThreadPool : public std::vector { MainThread* main() { return static_cast(at(0)); } void read_uci_options(); Thread* available_slave(const SplitPoint* sp) const; - void wait_for_think_finished(); void start_thinking(const Position&, const Search::LimitsType&, Search::StateStackPtr&); Depth minimumSplitDepth; - ConditionVariable sleepCondition; TimerThread* timer; };