X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread.h;h=ed427b10c1edbf0a384c6e558f4525318683154c;hp=686441cb52c2c1e506b57043e947ec4052c68e8e;hb=770c8d92f3886d11ae88afef13f6552f9132a714;hpb=58d3ee61757215292b48e32caec9931d901c2940 diff --git a/src/thread.h b/src/thread.h index 686441cb..ed427b10 100644 --- a/src/thread.h +++ b/src/thread.h @@ -32,7 +32,7 @@ #include "pawns.h" #include "position.h" #include "search.h" -#include "thread_win32.h" +#include "thread_win32_osx.h" /// Thread class keeps together all the thread-related stuff. We use @@ -46,7 +46,7 @@ class Thread { ConditionVariable cv; size_t idx; bool exit = false, searching = true; // Set before starting std::thread - std::thread stdThread; + NativeThread stdThread; public: explicit Thread(size_t); @@ -56,14 +56,14 @@ public: void idle_loop(); void start_searching(); void wait_for_search_finished(); + int best_move_count(Move move); Pawns::Table pawnsTable; Material::Table materialTable; - Endgames endgames; - size_t pvIdx, pvLast; + size_t pvIdx, pvLast, shuffleExts; int selDepth, nmpMinPly; Color nmpColor; - std::atomic nodes, tbHits; + std::atomic nodes, tbHits, bestMoveChanges; Position rootPos; Search::RootMoves rootMoves; @@ -85,7 +85,7 @@ struct MainThread : public Thread { void search() override; void check_time(); - double bestMoveChanges, previousTimeReduction; + double previousTimeReduction; Value previousScore; int callsCnt; bool stopOnPonderhit;