X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fthread_win32.h;h=47516c62719d6de6bf2d89f0666f21ccd0bc6dd6;hp=f0c33fb5a96110e92b312a9deb8526d31dae34db;hb=24dac5ccd309837c6767dcf6b145be385eea2e21;hpb=8725494966f91af42c77d2f81d2c8a7fe1864316 diff --git a/src/thread_win32.h b/src/thread_win32.h index f0c33fb5..47516c62 100644 --- a/src/thread_win32.h +++ b/src/thread_win32.h @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -20,15 +21,23 @@ #ifndef THREAD_WIN32_H_INCLUDED #define THREAD_WIN32_H_INCLUDED -/// STL thread library uded by gcc and mingw compilers is implemented above -/// POSIX pthread. Unfortunatly this yields to a much slower speed (about 30%) -/// than the native Win32 calls. So use our own implementation that relies on -/// the Windows specific low level calls. +/// STL thread library used by mingw and gcc when cross compiling for Windows +/// relies on libwinpthread. Currently libwinpthread implements mutexes directly +/// on top of Windows semaphores. Semaphores, being kernel objects, require kernel +/// mode transition in order to lock or unlock, which is very slow compared to +/// interlocked operations (about 30% slower on bench test). To work around this +/// issue, we define our wrappers to the low level Win32 calls. We use critical +/// sections to support Windows XP and older versions. Unfortunately, cond_wait() +/// is racy between unlock() and WaitForSingleObject() but they have the same +/// speed performance as the SRW locks. + +#include +#include #if defined(_WIN32) && !defined(_MSC_VER) #ifndef NOMINMAX -# define NOMINMAX // disable macros min() and max() +# define NOMINMAX // Disable macros min() and max() #endif #define WIN32_LEAN_AND_MEAN @@ -36,59 +45,20 @@ #undef WIN32_LEAN_AND_MEAN #undef NOMINMAX -// We use critical sections on Windows to support Windows XP and older versions. -// Unfortunately, cond_wait() is racy between lock_release() and WaitForSingleObject() -// but apart from this they have the same speed performance of SRW locks. -typedef CRITICAL_SECTION Lock; -typedef HANDLE WaitCondition; -typedef HANDLE NativeHandle; - -// On Windows 95 and 98 parameter lpThreadId may not be null -inline DWORD* dwWin9xKludge() { static DWORD dw; return &dw; } - -# define lock_init(x) InitializeCriticalSection(&(x)) -# define lock_grab(x) EnterCriticalSection(&(x)) -# define lock_release(x) LeaveCriticalSection(&(x)) -# define lock_destroy(x) DeleteCriticalSection(&(x)) -# define cond_init(x) { x = CreateEvent(0, FALSE, FALSE, 0); } -# define cond_destroy(x) CloseHandle(x) -# define cond_signal(x) SetEvent(x) -# define cond_wait(x,y) { lock_release(y); WaitForSingleObject(x, INFINITE); lock_grab(y); } -# define cond_timedwait(x,y,z) { lock_release(y); WaitForSingleObject(x,z); lock_grab(y); } - /// Mutex and ConditionVariable struct are wrappers of the low level locking /// machinery and are modeled after the corresponding C++11 classes. struct Mutex { - Mutex() { lock_init(l); } - ~Mutex() { lock_destroy(l); } - - void lock() { lock_grab(l); } - void unlock() { lock_release(l); } + Mutex() { InitializeCriticalSection(&cs); } + ~Mutex() { DeleteCriticalSection(&cs); } + void lock() { EnterCriticalSection(&cs); } + void unlock() { LeaveCriticalSection(&cs); } private: - friend struct ConditionVariable; - - Lock l; + CRITICAL_SECTION cs; }; -struct ConditionVariable { - ConditionVariable() { cond_init(c); } - ~ConditionVariable() { cond_destroy(c); } - - void notify_one() { cond_signal(c); } - void wait(std::unique_lock& lk) { cond_wait(c, lk.mutex()->l); } - - template - void wait(std::unique_lock& lk, Predicate p) { while (!p()) this->wait(lk); } - - void wait_for(std::unique_lock& lk, const std::chrono::milliseconds& ms) { - cond_timedwait(c, lk.mutex()->l, ms.count()); - } - -private: - WaitCondition c; -}; +typedef std::condition_variable_any ConditionVariable; #else // Default case: use STL classes