X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftimeman.cpp;h=62b7eb11432563d4f0f8471dfc904d772c68fd78;hp=d545269ca31a963a39df29fef6614f707e720a59;hb=c2cefa6de0807e389709a1a12591eb3a86017d08;hpb=4124c94583c8f618738e4e357d86bc8579a5cde5 diff --git a/src/timeman.cpp b/src/timeman.cpp index d545269c..62b7eb11 100644 --- a/src/timeman.cpp +++ b/src/timeman.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,8 +17,8 @@ along with this program. If not, see . */ -#include #include +#include #include "search.h" #include "timeman.h" @@ -29,7 +29,7 @@ namespace { /// Constants const int MoveHorizon = 50; // Plan time management at most this many moves ahead - const float MaxRatio = 3.0f; // When in trouble, we can step over reserved time with this ratio + const float MaxRatio = 7.0f; // When in trouble, we can step over reserved time with this ratio const float StealRatio = 0.33f; // However we must not steal time from remaining moves over this ratio @@ -76,10 +76,9 @@ namespace { } -void TimeManager::pv_instability(int curChanges, int prevChanges) { +void TimeManager::pv_instability(float bestMoveChanges) { - unstablePVExtraTime = curChanges * (optimumSearchTime / 2) - + prevChanges * (optimumSearchTime / 3); + unstablePVExtraTime = int(bestMoveChanges * optimumSearchTime); } @@ -111,15 +110,15 @@ void TimeManager::init(const Search::LimitsType& limits, int currentPly, Color u // Initialize to maximum values but unstablePVExtraTime that is reset unstablePVExtraTime = 0; - optimumSearchTime = maximumSearchTime = limits.times[us]; + optimumSearchTime = maximumSearchTime = limits.time[us]; // We calculate optimum time usage for different hypothetic "moves to go"-values and choose the // minimum of calculated search time values. Usually the greatest hypMTG gives the minimum values. for (hypMTG = 1; hypMTG <= (limits.movestogo ? std::min(limits.movestogo, MoveHorizon) : MoveHorizon); hypMTG++) { // Calculate thinking time for hypothetic "moves to go"-value - hypMyTime = limits.times[us] - + limits.incs[us] * (hypMTG - 1) + hypMyTime = limits.time[us] + + limits.inc[us] * (hypMTG - 1) - emergencyBaseTime - emergencyMoveTime * std::min(hypMTG, emergencyMoveHorizon); @@ -151,7 +150,7 @@ namespace { int thisMoveImportance = move_importance(currentPly) * slowMover / 100; int otherMovesImportance = 0; - for (int i = 1; i < movesToGo; i++) + for (int i = 1; i < movesToGo; ++i) otherMovesImportance += move_importance(currentPly + 2 * i); float ratio1 = (TMaxRatio * thisMoveImportance) / float(TMaxRatio * thisMoveImportance + otherMovesImportance);