X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftimeman.cpp;h=86c1d634e1e4bdef95f348e750a1f2b68b1cd2f2;hp=ddee63d747eda4cf122368f72c65488bbb951061;hb=f9571e8d57381275f08ffbfb960358319d4c34dd;hpb=2bfacf136cf780936aab3ddfb1dfce0163d09d40 diff --git a/src/timeman.cpp b/src/timeman.cpp index ddee63d7..86c1d634 100644 --- a/src/timeman.cpp +++ b/src/timeman.cpp @@ -77,13 +77,6 @@ void TimeManager::init(const Search::LimitsType& limits, int currentPly, Color u increment == 0 && movesToGo != 0 means: x moves in y minutes increment > 0 && movesToGo == 0 means: x basetime + z increment increment > 0 && movesToGo != 0 means: x moves in y minutes + z increment - - Time management is adjusted by following parameters: - - emergencyMoveHorizon: Be prepared to always play at least this many moves - emergencyBaseTime : Always attempt to keep at least this much time (in ms) at clock - emergencyMoveTime : Plus attempt to keep at least this much time for each remaining emergency move - minThinkingTime : No matter what, use at least this much thinking before doing the move */ int hypMTG, hypMyTime, t1, t2;