X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftimeman.h;h=00a3328cf623cdfb17e12cf07648626a28e9ebb4;hp=c5390befdfff4efc7cc52e063cbc12eb7cd30274;hb=9eceb894ac91b9b4a88d1972778705304666ac33;hpb=ffbaa1c5a8ffb262ff957a8b6178a2e1295fe34d diff --git a/src/timeman.h b/src/timeman.h index c5390bef..00a3328c 100644 --- a/src/timeman.h +++ b/src/timeman.h @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -22,22 +23,23 @@ #include "misc.h" #include "search.h" +#include "thread.h" /// The TimeManagement class computes the optimal time to think depending on /// the maximum available time, the game move number and other parameters. class TimeManagement { public: - void init(Search::LimitsType& limits, Color us, int ply, TimePoint now); + void init(Search::LimitsType& limits, Color us, int ply); void pv_instability(double bestMoveChanges) { unstablePvFactor = 1 + bestMoveChanges; } - int available() const { return int(optimumTime * unstablePvFactor * 0.76); } + int available() const { return int(optimumTime * unstablePvFactor * 0.968); } int maximum() const { return maximumTime; } - int elapsed() const { return int(Search::Limits.npmsec ? Search::RootPos.nodes_searched() : now() - start); } + int elapsed() const { return int(Search::Limits.npmsec ? Threads.nodes_searched() : now() - startTime); } int64_t availableNodes; // When in 'nodes as time' mode private: - TimePoint start; + TimePoint startTime; int optimumTime; int maximumTime; double unstablePvFactor;