X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=04cd7357c336af960f6b8ae8ee26bec2db79cd79;hp=f5b72ba8b3bef5c988f49ef903853adf2f8bf678;hb=8c4f0ffa1d1cc6952874ee30fff9f826646b1aeb;hpb=7ae3c05795e79c9bd945607cdcfb08198f4c4b45 diff --git a/src/tt.cpp b/src/tt.cpp index f5b72ba8..04cd7357 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -20,9 +20,12 @@ #include // For std::memset #include +#include #include "bitboard.h" +#include "misc.h" #include "tt.h" +#include "uci.h" TranspositionTable TT; // Our global transposition table @@ -33,15 +36,10 @@ TranspositionTable TT; // Our global transposition table void TranspositionTable::resize(size_t mbSize) { - size_t newClusterCount = size_t(1) << msb((mbSize * 1024 * 1024) / sizeof(Cluster)); - - if (newClusterCount == clusterCount) - return; - - clusterCount = newClusterCount; + clusterCount = mbSize * 1024 * 1024 / sizeof(Cluster); free(mem); - mem = calloc(clusterCount * sizeof(Cluster) + CacheLineSize - 1, 1); + mem = malloc(clusterCount * sizeof(Cluster) + CacheLineSize - 1); if (!mem) { @@ -51,18 +49,38 @@ void TranspositionTable::resize(size_t mbSize) { } table = (Cluster*)((uintptr_t(mem) + CacheLineSize - 1) & ~(CacheLineSize - 1)); + clear(); } -/// TranspositionTable::clear() overwrites the entire transposition table -/// with zeros. It is called whenever the table is resized, or when the -/// user asks the program to clear the table (from the UCI interface). +/// TranspositionTable::clear() initializes the entire transposition table to zero, +// in a multi-threaded way. void TranspositionTable::clear() { - std::memset(table, 0, clusterCount * sizeof(Cluster)); -} + std::vector threads; + + for (size_t idx = 0; idx < Options["Threads"]; idx++) + { + threads.push_back(std::thread([this, idx]() { + // Thread binding gives faster search on systems with a first-touch policy + if (Options["Threads"] >= 8) + WinProcGroup::bindThisThread(idx); + + // Each thread will zero its part of the hash table + const size_t stride = clusterCount / Options["Threads"], + start = stride * idx, + len = idx != Options["Threads"] - 1 ? + stride : clusterCount - start; + + std::memset(&table[start], 0, len * sizeof(Cluster)); + })); + } + + for (std::thread& th: threads) + th.join(); +} /// TranspositionTable::probe() looks up the current position in the transposition /// table. It returns true and a pointer to the TTEntry if the position is found.