X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=16331b8762ae04c60689a341f46af7c3ad49e9c9;hp=010bdc954e60b0b0a438fdf2bdc417b3a65c0cef;hb=2f6927ac08887ff3b709cfe9228b27a85bdd1d88;hpb=4b55d3d8831a7cc70d8f4790111fb13b1863bc7b diff --git a/src/tt.cpp b/src/tt.cpp index 010bdc95..16331b87 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -25,7 +25,9 @@ #include #include #include -#include +#if !defined(NO_PREFETCH) +# include +#endif #include "movegen.h" #include "tt.h" @@ -109,7 +111,7 @@ inline TTEntry* TranspositionTable::first_entry(const Key posKey) const { /// is bigger than the depth of t2. A TTEntry of type VALUE_TYPE_EVAL /// never replaces another entry for the same position. -void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m) { +void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) { TTEntry *tte, *replace; uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key @@ -119,14 +121,11 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, { if (!tte->key() || tte->key() == posKey32) // empty or overwrite old { - // Do not overwrite when new type is VALUE_TYPE_EV_LO - if (tte->key() && t == VALUE_TYPE_EV_LO) - return; - + // Preserve any exsisting ttMove if (m == MOVE_NONE) m = tte->move(); - *tte = TTEntry(posKey32, v, t, d, m, generation); + *tte = TTEntry(posKey32, v, t, d, m, generation, statV, kingD); return; } else if (i == 0) // replace would be a no-op in this common case @@ -139,7 +138,7 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, if (c1 + c2 + c3 > 0) replace = tte; } - *replace = TTEntry(posKey32, v, t, d, m, generation); + *replace = TTEntry(posKey32, v, t, d, m, generation, statV, kingD); writes++; } @@ -167,11 +166,14 @@ TTEntry* TranspositionTable::retrieve(const Key posKey) const { /// to be loaded from RAM, that can be very slow. When we will /// subsequently call retrieve() the TT data will be already /// quickly accessible in L1/L2 CPU cache. +#if defined(NO_PREFETCH) +void TranspositionTable::prefetch(const Key) const {} +#else void TranspositionTable::prefetch(const Key posKey) const { #if defined(__INTEL_COMPILER) || defined(__ICL) - // This hack prevents prefetches to be optimized away by the + // This hack prevents prefetches to be optimized away by // Intel compiler. Both MSVC and gcc seems not affected. __asm__ (""); #endif @@ -181,6 +183,7 @@ void TranspositionTable::prefetch(const Key posKey) const { _mm_prefetch(addr+64, _MM_HINT_T2); // 64 bytes ahead } +#endif /// TranspositionTable::new_search() is called at the beginning of every new /// search. It increments the "generation" variable, which is used to @@ -202,13 +205,13 @@ void TranspositionTable::new_search() { void TranspositionTable::insert_pv(const Position& pos, Move pv[]) { StateInfo st; - Position p(pos); + Position p(pos, pos.thread()); for (int i = 0; pv[i] != MOVE_NONE; i++) { TTEntry *tte = retrieve(p.get_key()); if (!tte || tte->move() != pv[i]) - store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, Depth(-127*OnePly), pv[i]); + store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, Depth(-127*OnePly), pv[i], VALUE_NONE, VALUE_NONE); p.do_move(pv[i], st); } } @@ -224,7 +227,7 @@ void TranspositionTable::extract_pv(const Position& pos, Move pv[], const int PL const TTEntry* tte; StateInfo st; - Position p(pos); + Position p(pos, pos.thread()); int ply = 0; // Update position to the end of current PV