X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=248cbad96d930baebe75d7bae3536145a69ccd1a;hp=375c00a67308fbc934e7cad2fe569f5a780468f3;hb=ccd823a4ffd2ed3e60cb03ab49a841742bae1994;hpb=9ca4359f3691305fc5e3306c3084c83557ce09c0 diff --git a/src/tt.cpp b/src/tt.cpp index 375c00a6..248cbad9 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,142 +17,106 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - -#include #include +#include +#include "bitboard.h" #include "tt.h" -// The main transposition table -TranspositionTable TT; +TranspositionTable TT; // Our global transposition table -//// -//// Functions -//// -TranspositionTable::TranspositionTable() { +/// TranspositionTable::resize() sets the size of the transposition table, +/// measured in megabytes. Transposition table consists of a power of 2 number +/// of clusters and each cluster consists of TTClusterSize number of TTEntry. - size = 0; - entries = 0; - generation = 0; -} +void TranspositionTable::resize(uint64_t mbSize) { -TranspositionTable::~TranspositionTable() { + assert(msb((mbSize * 1024 * 1024) / sizeof(TTCluster)) < 32); - delete [] entries; -} + uint32_t newClusterCount = 1 << msb((mbSize * 1024 * 1024) / sizeof(TTCluster)); + if (newClusterCount == clusterCount) + return; -/// TranspositionTable::set_size sets the size of the transposition table, -/// measured in megabytes. + clusterCount = newClusterCount; -void TranspositionTable::set_size(size_t mbSize) { + free(mem); + mem = calloc(clusterCount * sizeof(TTCluster) + CACHE_LINE_SIZE - 1, 1); - size_t newSize = 1024; - - // Transposition table consists of clusters and - // each cluster consists of ClusterSize number of TTEntries. - // Each non-empty entry contains information of exactly one position. - // newSize is the number of clusters we are going to allocate. - while ((2 * newSize) * sizeof(TTCluster) <= (mbSize << 20)) - newSize *= 2; - - if (newSize != size) + if (!mem) { - size = newSize; - delete [] entries; - entries = new TTCluster[size]; - if (!entries) - { - std::cerr << "Failed to allocate " << mbSize - << " MB for transposition table." << std::endl; - Application::exit_with_failure(); - } - clear(); + std::cerr << "Failed to allocate " << mbSize + << "MB for transposition table." << std::endl; + exit(EXIT_FAILURE); } + + table = (TTCluster*)((uintptr_t(mem) + CACHE_LINE_SIZE - 1) & ~(CACHE_LINE_SIZE - 1)); } -/// TranspositionTable::clear overwrites the entire transposition table +/// TranspositionTable::clear() overwrites the entire transposition table /// with zeroes. It is called whenever the table is resized, or when the /// user asks the program to clear the table (from the UCI interface). -/// Perhaps we should also clear it when the "ucinewgame" command is received? void TranspositionTable::clear() { - memset(entries, 0, size * sizeof(TTCluster)); + std::memset(table, 0, clusterCount * sizeof(TTCluster)); } -/// TranspositionTable::store writes a new entry containing position key and -/// valuable information of current position. -/// The Lowest order bits of position key are used to decide on which cluster -/// the position will be placed. -/// When a new entry is written and there are no empty entries available in cluster, -/// it replaces the least valuable of entries. -/// A TTEntry t1 is considered to be more valuable than a TTEntry t2 if t1 is from the -/// current search and t2 is from a previous search, or if the depth of t1 -/// is bigger than the depth of t2. +/// TranspositionTable::probe() looks up the current position in the +/// transposition table. Returns a pointer to the TTEntry or NULL if +/// position is not found. -void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) { +const TTEntry* TranspositionTable::probe(const Key key) const { - int c1, c2, c3; - TTEntry *tte, *replace; - uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key + TTEntry* tte = first_entry(key); + uint16_t key16 = key >> 48; - tte = replace = first_entry(posKey); - for (int i = 0; i < ClusterSize; i++, tte++) - { - if (!tte->key() || tte->key() == posKey32) // empty or overwrite old + for (unsigned i = 0; i < TTClusterSize; ++i, ++tte) + if (tte->key16 == key16) { - // Preserve any existing ttMove - if (m == MOVE_NONE) - m = tte->move(); - - tte->save(posKey32, v, t, d, m, generation, statV, kingD); - return; + tte->genBound8 = generation | tte->bound(); // Refresh + return tte; } - if (i == 0) // Replacing first entry is default and already set before entering for-loop - continue; - - c1 = (replace->generation() == generation ? 2 : 0); - c2 = (tte->generation() == generation ? -2 : 0); - c3 = (tte->depth() < replace->depth() ? 1 : 0); - - if (c1 + c2 + c3 > 0) - replace = tte; - } - replace->save(posKey32, v, t, d, m, generation, statV, kingD); + return NULL; } -/// TranspositionTable::retrieve looks up the current position in the -/// transposition table. Returns a pointer to the TTEntry or NULL -/// if position is not found. +/// TranspositionTable::store() writes a new entry containing position key and +/// valuable information of current position. The lowest order bits of position +/// key are used to decide in which cluster the position will be placed. +/// When a new entry is written and there are no empty entries available in the +/// cluster, it replaces the least valuable of the entries. A TTEntry t1 is considered +/// to be more valuable than a TTEntry t2 if t1 is from the current search and t2 +/// is from a previous search, or if the depth of t1 is bigger than the depth of t2. -TTEntry* TranspositionTable::retrieve(const Key posKey) const { +void TranspositionTable::store(const Key key, Value v, Bound b, Depth d, Move m, Value statV) { - uint32_t posKey32 = posKey >> 32; - TTEntry* tte = first_entry(posKey); + TTEntry *tte, *replace; + uint16_t key16 = key >> 48; // Use the high 16 bits as key inside the cluster - for (int i = 0; i < ClusterSize; i++, tte++) - if (tte->key() == posKey32) - return tte; + tte = replace = first_entry(key); - return NULL; -} + for (unsigned i = 0; i < TTClusterSize; ++i, ++tte) + { + if (!tte->key16 || tte->key16 == key16) // Empty or overwrite old + { + if (!m) + m = tte->move(); // Preserve any existing ttMove + replace = tte; + break; + } -/// TranspositionTable::new_search() is called at the beginning of every new -/// search. It increments the "generation" variable, which is used to -/// distinguish transposition table entries from previous searches from -/// entries from the current search. + // Implement replace strategy + if ( (( tte->genBound8 & 0xFC) == generation || tte->bound() == BOUND_EXACT) + - ((replace->genBound8 & 0xFC) == generation) + - (tte->depth8 < replace->depth8) < 0) + replace = tte; + } -void TranspositionTable::new_search() { - generation++; + replace->save(key16, v, b, d, m, generation, statV); }