X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftt.cpp;h=40dca0d3b2524b221d14f0d2a7fccf2049d3a64a;hp=956184a92576089b14ced36fdd57285babaa944a;hb=98cd8239cc351f337132bb8cf08be728580c078d;hpb=6f6f59ea6a066eac291eac5ad0369cd2e0daf739 diff --git a/src/tt.cpp b/src/tt.cpp index 956184a9..40dca0d3 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,29 +17,18 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - -#include #include +#include -#include "evaluate.h" +#include "bitboard.h" #include "tt.h" -// The main transposition table -TranspositionTable TT; - -//// -//// Functions -//// +TranspositionTable TT; // Our global transposition table TranspositionTable::TranspositionTable() { - size = 0; - entries = 0; - generation = 0; + size = generation = 0; + entries = NULL; } TranspositionTable::~TranspositionTable() { @@ -48,37 +37,36 @@ TranspositionTable::~TranspositionTable() { } -/// TranspositionTable::set_size sets the size of the transposition table, -/// measured in megabytes. +/// TranspositionTable::set_size() sets the size of the transposition table, +/// measured in megabytes. Transposition table consists of a power of 2 number of +/// TTCluster and each cluster consists of ClusterSize number of TTEntries. Each +/// non-empty entry contains information of exactly one position. void TranspositionTable::set_size(size_t mbSize) { - size_t newSize = 1024; + size_t newSize = 1ULL << msb((mbSize << 20) / sizeof(TTCluster)); - // We store a cluster of ClusterSize number of TTEntry for each position - // and newSize is the maximum number of storable positions. - while ((2 * newSize) * sizeof(TTCluster) <= (mbSize << 20)) - newSize *= 2; + if (newSize == size) + return; + + size = newSize; + delete [] entries; + entries = new (std::nothrow) TTCluster[size]; - if (newSize != size) + if (!entries) { - size = newSize; - delete [] entries; - entries = new TTCluster[size]; - if (!entries) - { - std::cerr << "Failed to allocate " << mbSize - << " MB for transposition table." << std::endl; - Application::exit_with_failure(); - } + std::cerr << "Failed to allocate " << mbSize + << "MB for transposition table." << std::endl; + exit(EXIT_FAILURE); } + + clear(); // Operator new is not guaranteed to initialize memory to zero } -/// TranspositionTable::clear overwrites the entire transposition table +/// TranspositionTable::clear() overwrites the entire transposition table /// with zeroes. It is called whenever the table is resized, or when the /// user asks the program to clear the table (from the UCI interface). -/// Perhaps we should also clear it when the "ucinewgame" command is recieved? void TranspositionTable::clear() { @@ -86,54 +74,51 @@ void TranspositionTable::clear() { } -/// TranspositionTable::store writes a new entry containing a position, -/// a value, a value type, a search depth, and a best move to the -/// transposition table. Transposition table is organized in clusters of -/// four TTEntry objects, and when a new entry is written, it replaces -/// the least valuable of the four entries in a cluster. A TTEntry t1 is -/// considered to be more valuable than a TTEntry t2 if t1 is from the -/// current search and t2 is from a previous search, or if the depth of t1 -/// is bigger than the depth of t2. A TTEntry of type VALUE_TYPE_EVAL -/// never replaces another entry for the same position. +/// TranspositionTable::store() writes a new entry containing position key and +/// valuable information of current position. The lowest order bits of position +/// key are used to decide on which cluster the position will be placed. +/// When a new entry is written and there are no empty entries available in cluster, +/// it replaces the least valuable of entries. A TTEntry t1 is considered to be +/// more valuable than a TTEntry t2 if t1 is from the current search and t2 is from +/// a previous search, or if the depth of t1 is bigger than the depth of t2. -void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) { +void TranspositionTable::store(const Key posKey, Value v, Bound t, Depth d, Move m) { int c1, c2, c3; TTEntry *tte, *replace; - uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key + uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key inside the cluster tte = replace = first_entry(posKey); + for (int i = 0; i < ClusterSize; i++, tte++) { - if (!tte->key() || tte->key() == posKey32) // empty or overwrite old + if (!tte->key() || tte->key() == posKey32) // Empty or overwrite old { - // Preserve any exsisting ttMove + // Preserve any existing ttMove if (m == MOVE_NONE) m = tte->move(); - tte->save(posKey32, v, t, d, m, generation, statV, kingD); + tte->save(posKey32, v, t, d, m, generation); return; } - if (i == 0) // replace would be a no-op in this common case - continue; - + // Implement replace strategy c1 = (replace->generation() == generation ? 2 : 0); - c2 = (tte->generation() == generation ? -2 : 0); + c2 = (tte->generation() == generation || tte->type() == BOUND_EXACT ? -2 : 0); c3 = (tte->depth() < replace->depth() ? 1 : 0); if (c1 + c2 + c3 > 0) replace = tte; } - replace->save(posKey32, v, t, d, m, generation, statV, kingD); + replace->save(posKey32, v, t, d, m, generation); } -/// TranspositionTable::retrieve looks up the current position in the -/// transposition table. Returns a pointer to the TTEntry or NULL -/// if position is not found. +/// TranspositionTable::probe() looks up the current position in the +/// transposition table. Returns a pointer to the TTEntry or NULL if +/// position is not found. -TTEntry* TranspositionTable::retrieve(const Key posKey) const { +TTEntry* TranspositionTable::probe(const Key posKey) const { uint32_t posKey32 = posKey >> 32; TTEntry* tte = first_entry(posKey);